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Todbot is an AI addon to the gamestool virtual machine. The aim is to create an evolving neural network topology that should be capable of creating the optimal topology and network weighting to solve any problem given it.
Erode is a comprehensive layer over ODE (Open Dynamics Engine) library which allow you to easily create ODE world and visualize them (through Qt widget). It also offers convenient functions to control the appearance, parameters etc.
A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.
A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.