Showing 3 open source projects for "python game engine"

View related business solutions
  • Fully Managed MySQL, PostgreSQL, and SQL Server Icon
    Fully Managed MySQL, PostgreSQL, and SQL Server

    Automatic backups, patching, replication, and failover. Focus on your app, not your database.

    Cloud SQL handles your database ops end to end, so you can focus on your app.
    Start Free
  • Demo Series - Small Business Backup By Veeam Icon
    Demo Series - Small Business Backup By Veeam

    Learn how to protect your Microsoft 365 data, with simple, actionable tips today.

    Watch this on-demand demo series and learn how to protect your Microsoft 365 data with clear, simple, actionable steps that are easy to implement for businesses of all sizes.
    Watch Demo Series
  • 1
    AssetRipper

    AssetRipper

    GUI application to analyze game files

    AssetRipper is an open-source application for analyzing and extracting assets from games developed with the Unity engine. It helps developers inspect compiled game files and recover resources into formats compatible with Unity development workflows. The software can process assets such as textures, models, audio files, and other game resources. It assists in identifying unused dependencies, broken asset references, and code that remains in compiled builds.
    Downloads: 22 This Week
    Last Update:
    See Project
  • 2
    Capstone

    Capstone

    Capstone disassembly/disassembler framework

    ...Provide semantics of the disassembled instruction, such as list of implicit registers read & written. Implemented in pure C language, with lightweight bindings for D, Clojure, F#, Common Lisp, Visual Basic, PHP, PowerShell, Emacs, Haskell, Perl, Python, Ruby, C#, NodeJS, Java, GO, C++, OCaml, Lua, Rust, Delphi, Free Pascal & Vala (ready either in main code, or provided externally by the community).
    Downloads: 10 This Week
    Last Update:
    See Project
  • 3
    Miasm

    Miasm

    Reverse engineering framework in Python

    The Miasm intermediate representation is used for multiple task: emulation through its jitter engine, symbolic execution, DSE, program analysis, but the intermediate representation can be a bit hard to read. We will present in this article new tricks Miasm has learned in 2018. Among them, the SSA/Out-of-SSA transformation, expression propagation and high-level operators can be joined to “lift” Miasm IR to a more human-readable language. We use graphviz to illustrate some graphs. Its layout...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next