Hacker Laws
Laws, theories, principles and patterns useful to developers
Laws, Theories, Principles and Patterns that developers will find useful. There are lots of laws which people discuss when talking about development. This repository is a reference and overview of some of the most common ones. Principles and laws to follow such as: If a program is made up of two parts, part A, which must be executed by a single processor, and part B, which can be parallelised, then we see that adding multiple processors to the system executing the program can only have...