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    OpenRTDynamics

    A framework for implementing real-time control systems

    - - - T H I S P R O J E C T M O V E D T O G I T H U B - - - A framework for the implementation of advanced real-time control systems which uses signal/block-based schematics (like Simulink) extended by several features like state machines and online-exchangeable sub-simulations. Besides, this framework properly handles multiple threads, their communication, allows to synchronise control systems to external events (e.g. variable timers or incoming network packages) and provides...
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  • 2
    freeware
    ...in other words, we're here for the learning experience. i will always give my source code so that you may study it and practice it yourself and/or provide constructive feedback so you can help me learn how I can make improvements. for a complete list of my software featuring Windows, Linux, and FreeBSD just go to Files. > https://sourceforge.net/projects/freeware/files/ final note: this learning space assumes that you already have support for **7zip** and **.tar.gz** archives. if you don't, please go get it...
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  • 3

    OpenShader

    Open architecture GPU simulator and implementation

    ...The first step is to develop a detailed GPU simulator and compiler. The second step is to implement the GPU in synthesizable Verilog. The third step is to develop a feedback loop between the simulator and implementation, allowing power, performance, and reliability aspects of the hardware to feed back into ever more detailed and accurate simulations of a complete GPU. LICENSING Primary licensing is GPLv3. Secondary is Commercial. Commercial licensing (use incompatible with GPLv3) will be available via an elected or appointed non-profit Facilitator. ...
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