Showing 10 open source projects for "c code compiler"

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    KingJamesPureBibleSearch

    KingJamesPureBibleSearch

    GUI Application to Search and Count the Pure King James Bible

    Study and analyze the Fingerprint of God in the mathematical structure, known as the King James Code, of the King James text of the Holy Bible. Allows instant real-time searches, with an autocompleter droplist to assist with words which come next. Jump to specific words, verses, or chapters by number, and see all possible count statistics of phrases within the text. Graphically visualize search results, cross-reference sources and word lexicons, and search foreign translations derived...
    Downloads: 13 This Week
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  • 2
    DeepMind Lab

    DeepMind Lab

    A customizable 3D platform for agent-based AI research

    ...Its primary purpose is to act as a testbed for research in artificial intelligence, especially deep reinforcement learning. If you use DeepMind Lab in your research and would like to cite the DeepMind Lab environment, we suggest you cite the DeepMind Lab paper. To enable compiler optimizations, pass the flag --compilation_mode=opt, or -c opt for short, to each bazel build, bazel test and bazel run command. The flag is omitted from the examples here for brevity, but it should be used for real training and evaluation where performance matters. DeepMind Lab ships with an example random agent in python/random_agent.py which can be used as a starting point for implementing a learning agent.
    Downloads: 0 This Week
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  • 3

    WDOSXUNP

    unpack WDOSX executables

    This tool is designed to unpack WDOSX executables into the corresponding WFSE modules. The only executable unpacked during testing was Samsung's HDD utility HUTIL. The source code is included if anyone wants to improve something or fix bugs. I used Visual Studio 2010 for building.
    Downloads: 0 This Week
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  • 4

    OpenRTDynamics

    A framework for implementing real-time control systems

    - - - T H I S P R O J E C T M O V E D T O G I T H U B - - - A framework for the implementation of advanced real-time control systems which uses signal/block-based schematics (like Simulink) extended by several features like state machines and online-exchangeable sub-simulations. Besides, this framework properly handles multiple threads, their communication, allows to synchronise control systems to external events (e.g. variable timers or incoming network packages) and provides...
    Downloads: 0 This Week
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  • 5
    freeware
    this is where you will find all of my completely free software. both free as in "free speech" and free as in "free beer"! this project space has been established so we can all help eachother with software development. in other words, we're here for the learning experience. i will always give my source code so that you may study it and practice it yourself and/or provide constructive feedback so you can help me learn how I can make improvements. for a complete list of my software...
    Downloads: 0 This Week
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  • 6
    Flatland VR

    Flatland VR

    Flatland is the virtual environment for Virtual Reality.

    Flatland is the virtual environment developed to perform these investigations. Using Flatland as the base environment scientists can visualize and explore both their data and the computations that manipulate that data. Imagine, if you will, a scientist able to examine the real-time results of a simulation and, when he notices an anomally he would like to investigate, he turns to the program running the simulation and examines the code, possibly changing it on the fly. This is the dream...
    Downloads: 0 This Week
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  • 7

    yanftl

    Yet another nand flash translation layer

    I write this code couple years ago, now I cut it out for an independent project, hopping it will help people to understand what a FTL is and how to design it. This project is not test enough, if you want to use it in you onw project, I am glad to help, please feel free to contact LaiZhefeng@gmail.com.
    Downloads: 1 This Week
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  • 8

    OpenShader

    Open architecture GPU simulator and implementation

    Documentation, simulator, compiler, and Verilog implementation of a completely open-architecture graphics processing unit. This design is intended for academic and commercial purposes. The first step is to develop a detailed GPU simulator and compiler. The second step is to implement the GPU in synthesizable Verilog. The third step is to develop a feedback loop between the simulator and implementation, allowing power, performance, and reliability aspects of the hardware to feed back into...
    Downloads: 0 This Week
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  • 9
    Este proyecto constituye una adaptacion y mejora del codigo ANFIS de dominio público de Roger Jang. / This project is an adaptation and improvement of the original public domain ANFIS code of Roger Jang.
    Downloads: 0 This Week
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  • 10
    Implementation of "online" erasure codec for Hadoop Distributed File System (HDFS). It contains native C library integrated with Java code base of HDFS.
    Downloads: 0 This Week
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