Showing 4 open source projects for "amine-platform"

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    Hysteria

    Hysteria

    Hysteria is a powerful, lightning fast and censorship resistant proxy

    ...It supports a wide range of use cases including SOCKS5 and HTTP proxying, TCP/UDP forwarding, Linux TProxy for network redirection, and even tunneling via TUN interfaces, making it a flexible choice for developers and network engineers needing robust remote access or traffic obfuscation. Because it’s implemented in Go and MIT-licensed, the project provides cross-platform builds for major operating systems and architectures, letting users deploy servers and clients for both personal and infrastructural purposes.
    Downloads: 31 This Week
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  • 2
    YASIO

    YASIO

    A multi-platform support c++11 library with focus on asio

    yasio is a lightweight C++ asynchronous socket I/O library for client applications across desktop, mobile, game, and embedded-style environments. It supports Windows, macOS, iOS, Android, OHOS, Linux, FreeBSD, Solaris, and other Unix-like systems. The library focuses on practical cross-platform networking rather than tying developers to a single engine or operating system. It is used in game and multimedia projects and provides integrations or demos for Unity, Unreal Engine, xlua, axmol, and related development stacks. yasio can be used for TCP, UDP, SSL, IPv6, KCP, and multi-threaded networking scenarios. It is useful for developers who need a portable socket layer that works consistently across games, apps, tools, and custom client software.
    Downloads: 2 This Week
    Last Update:
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  • 3
    LiteNetLib 1.0 indev

    LiteNetLib 1.0 indev

    Lite reliable UDP library for Mono and .NET

    ...Small packet size overhead (1 byte for unreliable, 3 bytes for reliable packets). Helper classes for sending and reading messages. Always use library sources instead of precompiled DLL files (because there are platform-specific #ifdefs and workarounds for unity bugs). Fast packet serializer (Usage manual). Automatic small packets merging. Automatic fragmentation of reliable packets. Automatic MTU detection. UDP NAT hole punching. NTP time requests. Packet loss and latency simulation. IPv6 support (dual mode). Connection statisitcs (need DEBUG or STATS_ENABLED flag). ...
    Downloads: 2 This Week
    Last Update:
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  • 4
    A simple cross-platform resending (reliable) UDP packet library written in C++.
    Downloads: 0 This Week
    Last Update:
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