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ANDIAMO (ANimador DIgital Analógico MOdular = Digital-Analog Modular Animator) is a customized software tool for live audiovisual performance. It's main goal is to integrate video (live and pre-recorded) with hand drawing (entered via a graphics tablet)
code in this repository is now deprecated, vvvv has moved to github. please see:
https://github.com/vvvv/vvvv-sdk
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a collection of standards-based plugins compatible with (among others) vvvv: video tracking plugins based on the freeframe api, audio/video directshow filters, and plugin nodes based on vvvvs own plugin interface. for vvvv see: http://vvvv.org
The goal of this project is to create a fast generator of a volumetric fire animation. The generator uses a short precomputed sequence to produce an endless animation. Packages real-time-fire2.0 and higher contain additionally a heat haze.
LEA is a lightweight eyetracking algorithm library (hence the name) written in and for Java. LEA is able to track eye movements with an ordinary webcam and returns relative movements (up, down, ...). It is also able to compensate for slight head motions.
HCI for audiovisual live performance exploiting physical computing.
Transform your standard musical instrument - electric bass, guitar, violin, piano etc - in an augmented tool, an audiovideo controller without exploiting any specific ext. hardware.
Face tracking system that allows the user to interact with the computer moving the head. It's possible to move a camera in a 3D scene and the mouse in the screen. Contains also an open source implementation of the condensation algorithm.
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Kaltura’s Open Source Video Platform for media management, creation, remix and collaboration. The development has moved to it's new home at - http://kaltura.org. Visit http://kaltura.org for the latest updates, community discussions, downloads and
proGPUKLT is a library for the Processing programming language and environment that wraps a GPU-implementation of the Kanade-Lucas-Tomasi feature tracker used for computer vision applications.
Real-time MPEG-4 XpressDSP (xDM) compliant encoder for C64x (DM642) and C64+ (DM6446 DaVinci) Texas Instruments DSPs. Supports: color space conversion, adaptive de-interlace, scale-down etc.
The Intelligere Flash Chat System is a complete chat system based on Flash on the client side and on PHP on back-end. The server used for the syncronitazion and for the streaming is Adobe FMS. Demo http://www.intelligere.info/intelligereFCS/demo.cfm
Java based video capture software for the inexpensive (~$80) Hawking Technologies HNC230G Wireless-G Network camera. Motion detection and archiving of captured still images supported. Catch 'em in the act!
An OS/hardware vendor independent GPU accelerated image and video processing library written in C. Interface allows easy combination and manipulation of customizable filters. Works with an active OpenGL context.
Omnimeeting is a multiplatform C++ videoconference program that can do live cam/audio streaming using RTSP protocol.It can recv/send a 360 degrees omnidirectional video and do a face detecting/tracking.It has APIs to convert/send omnidirectional images.
Implementation of an Interval Iterative Closest Point that uses intervals to found the global optimal solution. ICP can be used in vision technologies and photogrametry as pattern mathcing and as geometrical model finder.
CCTVnix will be a complete CCTV video surveillance system for use with V4L2 complient capture cards. Much like Kodicom, and other commercial Windows based software, it will feature motion detection, remote interfaces and event notification. Watch this sp
A landscape viewable outside of a window invites users to participate with the outside environment by actively changing it. A familiar space becomes disorienting when interaction with a familiar setup responds contradictorily to users expectations. This
nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys
a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.