3 projects for "cpu" with 2 filters applied:

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  • 1
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    ...The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. By relying on the GPU to run these operations, performance improvements of 100X or more over CPU-bound code can be realized. This is particularly noticeable in mobile or embedded devices. On an iPhone 4S, this framework can easily process 1080p video at over 60 FPS. On a Raspberry Pi 3, it can perform Sobel edge detection on live 720p video at over 20 FPS.
    Downloads: 0 This Week
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  • 2
    Simd

    Simd

    High performance image processing library in C++

    ...It provides many useful high performance algorithms for image processing such as: pixel format conversion, image scaling and filtration, extraction of statistic information from images, motion detection, object detection (HAAR and LBP classifier cascades) and classification, neural network. The algorithms are optimized with using of different SIMD CPU extensions. In particular the library supports following CPU extensions: SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 and AVX-512 for x86/x64, VMX(Altivec) and VSX(Power7) for PowerPC, NEON for ARM. The Simd Library has C API and also contains useful C++ classes and functions to facilitate access to C API. The library supports dynamic and static linking, 32-bit and 64-bit Windows, Android and Linux, MSVS, G++ and Clang compilers, MSVS project and CMake build systems.
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    Downloads: 24 This Week
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  • 3
    GPUImage

    GPUImage

    iOS framework for GPU-based image and video processing

    ...However, it currently lacks some of the more advanced features of Core Image, such as facial detection. GPUImage uses OpenGL ES 2.0 shaders to perform image and video manipulation much faster than could be done in CPU-bound routines. It hides the complexity of interacting with the OpenGL ES API in a simplified Objective-C interface. This interface lets you define input sources for images and video, attach filters in a chain, and send the resulting processed image or video to the screen, to a UIImage, or to a movie on disk. Images or frames of video are uploaded from source objects, which are subclasses of GPUImageOutput.
    Downloads: 0 This Week
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