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Face tracking system that allows the user to interact with the computer moving the head. It's possible to move a camera in a 3D scene and the mouse in the screen. Contains also an open source implementation of the condensation algorithm.
An OS/hardware vendor independent GPU accelerated image and video processing library written in C. Interface allows easy combination and manipulation of customizable filters. Works with an active OpenGL context.
Omnimeeting is a multiplatform C++ videoconference program that can do live cam/audio streaming using RTSP protocol.It can recv/send a 360 degrees omnidirectional video and do a face detecting/tracking.It has APIs to convert/send omnidirectional images.
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A landscape viewable outside of a window invites users to participate with the outside environment by actively changing it. A familiar space becomes disorienting when interaction with a familiar setup responds contradictorily to users expectations. This
nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys
a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
This is a fork of the Elphel cameras firmware CVS,
fully open to contributions from the elphel users and developers community
Everyone can submit patches or obtain CVS access for this fork
Stable changes will be ported to the main CVS upon approv
Forked version of abandoned project MPEG4IP ( http://mpeg4ip.sf.net )
The MPEG4IP project provides an MPEG and IETF standards-based system for encoding, streaming, and playing audio and video.
...Given that the controller can accept data from over the network, another embedded controller that is able to use these kinds of cameras can be loaded with this software to send the image and depth data from the kinect over the network to the other controller.
Currently, KinectStreamer can only use the libfreenect library as its driver. Support for the OpenNI driver should be rolling out soon. As well as a C++ client to the KinectStreamer server.
Designed by Frans Elliott.