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HCI for audiovisual live performance exploiting physical computing.
Transform your standard musical instrument - electric bass, guitar, violin, piano etc - in an augmented tool, an audiovideo controller without exploiting any specific ext. hardware.
Face tracking system that allows the user to interact with the computer moving the head. It's possible to move a camera in a 3D scene and the mouse in the screen. Contains also an open source implementation of the condensation algorithm.
Kaltura’s Open Source Video Platform for media management, creation, remix and collaboration. The development has moved to it's new home at - http://kaltura.org. Visit http://kaltura.org for the latest updates, community discussions, downloads and
proGPUKLT is a library for the Processing programming language and environment that wraps a GPU-implementation of the Kanade-Lucas-Tomasi feature tracker used for computer vision applications.
Real-time MPEG-4 XpressDSP (xDM) compliant encoder for C64x (DM642) and C64+ (DM6446 DaVinci) Texas Instruments DSPs. Supports: color space conversion, adaptive de-interlace, scale-down etc.
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The Intelligere Flash Chat System is a complete chat system based on Flash on the client side and on PHP on back-end. The server used for the syncronitazion and for the streaming is Adobe FMS. Demo http://www.intelligere.info/intelligereFCS/demo.cfm
An OS/hardware vendor independent GPU accelerated image and video processing library written in C. Interface allows easy combination and manipulation of customizable filters. Works with an active OpenGL context.
Java based video capture software for the inexpensive (~$80) Hawking Technologies HNC230G Wireless-G Network camera. Motion detection and archiving of captured still images supported. Catch 'em in the act!
Omnimeeting is a multiplatform C++ videoconference program that can do live cam/audio streaming using RTSP protocol.It can recv/send a 360 degrees omnidirectional video and do a face detecting/tracking.It has APIs to convert/send omnidirectional images.
A landscape viewable outside of a window invites users to participate with the outside environment by actively changing it. A familiar space becomes disorienting when interaction with a familiar setup responds contradictorily to users expectations. This
nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys
a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
Flipbook is made to flip a sequence of images and allow you to study the resulting animation frame by frame. That's it, pure and simple. I will use Flipbook as the glue between my digital stills camera and a final animation. It will import JPEGs or PNGs
This is a fork of the Elphel cameras firmware CVS,
fully open to contributions from the elphel users and developers community
Everyone can submit patches or obtain CVS access for this fork
Stable changes will be ported to the main CVS upon approv
Sensors to MIDI management system. This is a project that allows for creating MIDI output from sensors input. This output can then be used in MIDI processors, like GarageBand, Resolum and other real-time multimedia software. The input can be taken from d
Argo-Panoptes is a distributed surveillance system that allows video remote control using a smartphone or web browser as user interface. The system is able to alert the user about failures or motion detection by email, SMS or MMS.
ArCoLIVE provides a set of open source component-based toolkit for multimedia applications such as chat room, Peer-to-Peer (P2P) conversation, virtual white-board, audio/video conferencing, control connection containers, screen capture and file sharing.
This is an application that streams data from the Microsoft Kinect or cameras like it over a network. The program is Intended to be used in robotics applications where the controller cannot use such cameras directly due to hardware/software limitations--such as lacking usb ports or appropriate drivers--or in situations where the camera is not in close proximity to the device that needs to access it. Given that the controller can accept data from over the network, another embedded controller...