Showing 5 open source projects for "directshow"

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  • 1
    Video processing source code for algorithms and tools used in software media pipelines. The currently available source code is written in C++ with their associated libraries and DirectShow Filters. Filters include an H.264 encoder, H.264 decoder, H.264 source filter, RTSP sink and source filters, YUV source, RGB to YUV color conversion, croppers, scalers, video mixing/picture in picture filters, rotate filter, virtual mic, and many more. Code is released under BSD license with exception of H.264 codec related classes which are released under LGPL.
    Downloads: 2 This Week
    Last Update:
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  • 2
    SSBRenderer

    SSBRenderer

    Renderer for subtitle format SSB.

    SSBRenderer is a plugin for frameservers on Windows & Unix platforms to render 2D graphics by SSB (Substation Beta) data on frames of video streams.
    Downloads: 1 This Week
    Last Update:
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  • 3
    code in this repository is now deprecated, vvvv has moved to github. please see: https://github.com/vvvv/vvvv-sdk --- a collection of standards-based plugins compatible with (among others) vvvv: video tracking plugins based on the freeframe api, audio/video directshow filters, and plugin nodes based on vvvvs own plugin interface. for vvvv see: http://vvvv.org
    Downloads: 0 This Week
    Last Update:
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  • 4

    HornetsEye Ruby Computer Vision Library

    Ruby computer vision library

    Video processing and computer vision library for GNU/Linux offering interfaces to do image- and video-I/O with ImageMagick/Magick++, Xine, firewire digital camera (DC1394), and video for linux (V4L2). Note that this version of HornetsEye is deprecated. HornetsEye now is released as multiple packages on RubyGems.org. The source code is available on Github.com (see https://wedesoft.github.io/hornetseye-doc/ for more information).
    Downloads: 0 This Week
    Last Update:
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  • 5
    Money$hot (M$) is a realtime video special effects/switcher program for people with more than one webcam. M$ uses DirectShow on WinXP/Vista as a compositing engine. M$ can capture, composite, transform (using FreeFrame, etc.), and stream.
    Downloads: 0 This Week
    Last Update:
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