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ANDIAMO (ANimador DIgital Analógico MOdular = Digital-Analog Modular Animator) is a customized software tool for live audiovisual performance. It's main goal is to integrate video (live and pre-recorded) with hand drawing (entered via a graphics tablet)
TV_ENCODE! is a textual front end for MEncoder which allows the user to record live TV from NTSC, PAL, ATSC (or any future form) to industry standard MPEG-4 Video with MP3 Audio (DivX Compatible). Support for multiple capture sources.
code in this repository is now deprecated, vvvv has moved to github. please see:
https://github.com/vvvv/vvvv-sdk
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a collection of standards-based plugins compatible with (among others) vvvv: video tracking plugins based on the freeframe api, audio/video directshow filters, and plugin nodes based on vvvvs own plugin interface. for vvvv see: http://vvvv.org
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The goal of this project is to create a fast generator of a volumetric fire animation. The generator uses a short precomputed sequence to produce an endless animation. Packages real-time-fire2.0 and higher contain additionally a heat haze.
LEA is a lightweight eyetracking algorithm library (hence the name) written in and for Java. LEA is able to track eye movements with an ordinary webcam and returns relative movements (up, down, ...). It is also able to compensate for slight head motions.
Kaltura’s Open Source Video Platform for media management, creation, remix and collaboration. The development has moved to it's new home at - http://kaltura.org. Visit http://kaltura.org for the latest updates, community discussions, downloads and
proGPUKLT is a library for the Processing programming language and environment that wraps a GPU-implementation of the Kanade-Lucas-Tomasi feature tracker used for computer vision applications.
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Java based video capture software for the inexpensive (~$80) Hawking Technologies HNC230G Wireless-G Network camera. Motion detection and archiving of captured still images supported. Catch 'em in the act!
An OS/hardware vendor independent GPU accelerated image and video processing library written in C. Interface allows easy combination and manipulation of customizable filters. Works with an active OpenGL context.
Omnimeeting is a multiplatform C++ videoconference program that can do live cam/audio streaming using RTSP protocol.It can recv/send a 360 degrees omnidirectional video and do a face detecting/tracking.It has APIs to convert/send omnidirectional images.
ViewMAX is a feature enhanced branch of ZoneMinder.
ViewMAX is a feature enhanced branch of ZoneMinder. It includes a new look and feel, and attempts to maintain compatibility with it's original ZM parent code tree.
This project is no longer being extended or supported.
iDVR (formerly Devolution Security System) is a video surveillance system which can handle up to 16 cameras with motion detection, notification and record on motion to mp4. Stream over the LAN (Multicast) or Over the Net (Unicast).
A landscape viewable outside of a window invites users to participate with the outside environment by actively changing it. A familiar space becomes disorienting when interaction with a familiar setup responds contradictorily to users expectations. This
nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys
a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
Flipbook is made to flip a sequence of images and allow you to study the resulting animation frame by frame. That's it, pure and simple. I will use Flipbook as the glue between my digital stills camera and a final animation. It will import JPEGs or PNGs
This is a fork of the Elphel cameras firmware CVS,
fully open to contributions from the elphel users and developers community
Everyone can submit patches or obtain CVS access for this fork
Stable changes will be ported to the main CVS upon approv
This is an application that streams data from the Microsoft Kinect or cameras like it over a network. The program is Intended to be used in robotics applications where the controller cannot use such cameras directly due to hardware/software limitations--such as lacking usb ports or appropriate drivers--or in situations where the camera is not in close proximity to the device that needs to access it. Given that the controller can accept data from over the network, another embedded controller...
Frontera is an open art project which uses interactive video combined with hand tracking to make an "interactive portrait". It uses open standards like OpenCV and the OSC protocol.