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Unvanquished is a fast-paced, futuristic FPS with RTS elements, pitting technologically advanced humans against hordes of highly adaptable aliens. The player can choose from either team, providing a fresh gameplay experience on both sides of the conflict.
The game is under highly active development with new releases frequently published.
...If anyone can provide a server machine or a service like Google Virtual Machine, it would be highly useful and greatly appreciated.
The game is written in pure Java using a custom engine. A Java developer or designer is welcome to collaborate on the development.
As the title suggests, the game is not yet finished, but it is playable. Developed solo over half a year, with 500 KB of source code and AI-generated graphics. As you can see from the screenshots, the game is designed in a pixel art style. One of the planned features is multiplayer. Your feedback is welcomed.
This is the development page of the Napoleonic Era modification for Age of Empires III.
The Napoleonic Era core team shares data and hosts all kinds of files here.
For now, a simple python/pygame game that is needing of heavy development. I am working alone (so far) on this project, so it will be very slow. Please be patient, for this is not what the game will be like in the end. This is just me giving a sneak peak at something much nicer to come. And as I said before, I am so far alone and a bit of a novice in this project, so please be patient: I hope to make better things with it.
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