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Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
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openage is a free cross-platform RTS game engine that provides the mechanics of Age of Empires. Using modern technologies as C++17, OpenGL/GLSL, Python, Qt5 and CMake allows people using GNU/Linux, BSD, macOS or Windows to play the game natively. Our aim is to make openage a platform for the original Age of Empires games providing the same look and feel, but with more features for modding and multiplayer. openage uses an open API powered by our human-readable configuration language nyan. We...
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Detailed documentation is uploaded (i.e. my thesis). It examines the system from the user's perspective, but includes some internal details too. Of course it has some extra chapters here and there to conform to the format of a thesis.
Check it out at the "Files" section (r221). There's also a corresponding src/bin/javadoc bundle there.
An approach where computer solves problems like a human brain does;
The intelligent, thinking systems solving project uses a method whereby the computer solves the problem in a way a biological way does. The result of this is that it can learn and emulate a behavior or strategy. Two examples of the process use the game of chess and the game of go.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
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Unofficial Dungeon Keeper Map Editor allows to create levels for first part of the Bullfrog game. It has nice GUI and works only on Ms Windows. Originally developed by Gilmour and Folds, now it became open project.
TP-Guard is a Helper-Program for Ogame. It reads the Galaxy and scans for Attacks and saves the fleet. Some other build-in Utilitys like Syncronise Server Clock, read statistics and many more.
MD5 Reader 2 loads and animates 3D models saved as MD5 file format (Doom 3). It is written in Java and it extends jMonkeyEngine. MD5 Reader was written by ChaosDeathFish and we continued it. I am coding a new implementation from scratch (almost ready
The Massive Artificial Intelligence Simulation is like that from Lord of the Rings, only they are playing Capture the Flag! The user can manage the team and compete in matches and tournaments. Written in C++ (AI) utilizing the Dark Game SDK (graphics).
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