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Desert Fox is classical 3D Real-Time Strategy game based on World War II theme. Our goal is to make this game as better as we can with no budget. Game will feature Campaign missions. We may consider doing multiplayer mode later.
Should have been a 3D real-time crossplatform game. Is a fairly optimized CLOD terrain renderer with quality parameter, written in vanilla C, sized only 30K.
Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
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Students try to study about 3D game programming in java. The ultimate target is to produce a Real time strategy game like starcraft in 3D. Trying to do it with lwjgl or jogl.
FratWars will be a Real Time Strategy game focused on a fraternity trying to be the best on campus. Elements of the game will include gathering resources, keeping popularity up, avoiding having the charter revoked, and throwing the best parties.
Beta Decay is a 3d FPS/strategy game modeled after tower defense. Basically you build a number of towers/buildings to defend your building from the waves of oncoming enemies. It uses allegro and allegro GL and supports Windows and Linux. Written in C++.
Developed using Open Source resources such as the OGRE 3D engine and Crazy Eddie's GUI (among others), Galactic Odyssey Online (GOO) is a Multiplayer Online Roleplaying Game (MORPG) developed to fill the niche market of online space roleplaying games.
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Blue Sea will be a turn based mmog set in the future underwater. It will be written in PHP and MySql, and use browsers as an interface. I am also putting together a development team to work on the 3D aspect of the game by popular request.
In this project, we will leverage the existing Crystal Space 3D SDK to create a Real-Time Strategy (RTS) game in a futuristic setting involving the conflicts among three distinct factions.
Pizza Game (working title) is a real-time 3d game in which you can manage your own pizza restaurant. It will be supported on multiple platforms including Windows and Linux and is utilising the OGRE 3D engine.
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
Pysox is an open-source library for the development of isometric, 3Dgames (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
A Platform Independent 3D Real Time Strategy Game. Mixing Elements of RTS, RPG, MMOG, and Empire Building Games. Online, LAN, and Offline Capabilities.
The Keep: freeware real-time strategy game. Build your own medieval castle and defend it against incoming attackers. Similar to Stronghold and Settlers. Full 3D environment.
Transit Network is a 3D game written in Java. The gameplay is based on a game by Chris Sawyer called Transport Tycoon Deluxe. The aim of the game is to build a network of trains, vehicles, aircraft, and ships to carry passengers and distribute cargo.
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
A 3D RTS game similar to Starcraft and Total Annihilation. It features steering behavior, custom unit abilities and model animations, a shell, shared control/visibility/resources, projective shadows, view rotation/zooming/tilting, and random terrain.
Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
RainEngine is a 3D, multiplayer, Real Time Strategy game engine with a strong focus on extensibility. Unlike traditional RTS games, users of games made with the RainEngine will be able to create/customize their own units, races, and AI.
"The Keepers" merges the best of the RTS and Empire game genres and adds many advanced features in a full-3D futuristic environment. The goal is to become the new Keeper, by conquering an entire planet, while managing diplomacy, economy and research.