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PRTG Network Monitor is an all-inclusive monitoring software solution developed by Paessler. Equipped with an easy-to-use, intuitive interface with a cutting-edge monitoring engine, PRTG Network Monitor optimizes connections and workloads as well as reduces operational costs by avoiding outages while saving time and controlling service level agreements (SLAs). The solution is packed with specialized monitoring features that include flexible alerting, cluster failover solution, distributed monitoring, in-depth reporting, maps and dashboards, and more.
Trap 3D, written almost entirely in Java, is currently in Development using NetBeans IDE. SapieSoft plans to create a "game creating" game. Our object is to be able to export installable mod packs from inside the Trap (Level Making) game. 3D FPS.
Project will be a MMORPG and RTS game, where you can research, develop, fight, whatever you want to do. In game Voice may be added later when its all complete. This will all be running on a Real Time 3D Space Engine using DirectX 9/10.
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The Day 0 is (yet) minimal FPS, and will include networking feature and a RTS mode. We use the irrlicht demo as a basis for implementing some new features. So, don't be surprised if you doesn't see any graphical change in the release :-)
This is an open source game that I am developing for my examination work in school. It features 3D graphics (Ogre3D engine) and a simple trading simulation in space.
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A war strategy game in development with Irrlicht Engine and 3D graphics. The objective of the player in the game is to find and catch the flag, avoiding enemies and using cenary assets to help in achieving the goal.
A big-sized project for Software Engineering at Complutense University of Madrid, Spain. E.V.A. stands for Artificial Life Evolution and it´s a game and simulator of living 3D creatures moving all over different environments and reacting to them.
Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
Animants are virtual ants. Their name comes from the combination of "ants" and "animats", an animat being "a sofware approximation of a living creature".
Animants aim to simulate the behaviour of living animals.
Stratagem engine is a free 3D real-time networked massive strategy game implemented in Java using Xith3D. It's entirely "flavorable" so entire new games can be created using just models and XML definition files.
Laser Tactics is a 3D single or multi-player FPS strategy game. It's a cross between like Quake and Tremulous, except it's pseudo-turn based, you control a squad, and there are specific mission objectives. There is also an advanced AI to play against!
MD5 Reader 2 loads and animates 3D models saved as MD5 file format (Doom 3). It is written in Java and it extends jMonkeyEngine. MD5 Reader was written by ChaosDeathFish and we continued it. I am coding a new implementation from scratch (almost ready
A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
This project is planned to become a strategy game based on the Middron world and its ruleset. The intention is to build an simple, easy-to-use game, which gives the player a lot of options and strategies and has a nice 3D look.