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Stop vibe-debugging.
Plug Claude into your app's actual errors.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Online War system for IL-2 Sturmovik and Iron Front in ArmA 2
SEOW is a dynamic multiplayer campaign system for running on-line wars using the IL-2 combat simulator together with Iron Front in ArmA 2. SEOW is a free add-on for IL-2 and Iron Front in ArmA 2 released under the GNU Public Licence. For an install of SEOW, you need the MP, the DB and the DCS, 3 downloads in total. Check out the Files tab above for direct downloads.
Holy-Wars 2 is a browser-based medieval strategic multiplayer game for thousands of concurrent players, which originally was (and still is) hosted on http://www.holy-wars2.de since 2003.
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Limph Is Monitoring Pingable Hosts. Written in PHP(multi-DB) for portability, Limph provides ICMP, UDP, TCP and agent checks of grouped network hosts with email notification. Limph is completely web-configurable, an advantage over similar applications.
Creat your own multiplayer chess game website, or add it to your website
Download more PHP scripts : http://goo.gl/MsHnCI
Get Free Web Hosting : http://mchost.ws/
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Installation steps:
1- download Multiplayer-Chess.zip file.
2- extract and upload it to your server.
3- run it .
Have fun
Download more PHP scripts : http://goo.gl/XjmPj9
This is a Java Space 2D game based on a MySQL backend database and manager.
This game inspiration is based on a EVE Online game with various new features and ideas.
Transform your applications and workflows into powerful agentic systems at global scale.
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Deuteros X is set to resurrect Deuteros - and expand upon it. It is being built from scratch, faithfully recreating every aspect of what we consider one of the most enthralling games of all time.
A client-server platform for the development of modern warfare multiplayer games. Each system, building or unit can be scripted via XML. Offers the ability to create & play realistic scenarios, with heavy emphasis on simulation and strategy.
A Roman Senate Simulator with many automated RPG elements as well as RTS elements. Minimal human moderation required for play. AI battles, legislation, negotiations, deity worship, character creation, assassinations, offices, titles, and more.
Aims to be role-playing game with opportunity for real time strategy. Players explore a universe that lives in a mysql database, much in the style of a text adventure. Along the way they may purchase ships, bases, perform trade runs to make money, etc.
Universal is an Online PBBG, that I am opening up to open source development. This game should allow future online games to base themselves on this and work up to build better games, and improve this game.
RTS meets RPG this game writen in php using a sql db (currently just MySQL) and the GD libary. The aim of this game is to create a world that the player controls by trading and creating civilizations with the help of other users.
Q4G is a SciFi online game client application written in c++. The most stunning features of Q4G are platform independent gaming, much less traffic than in other online-games, an easy to use graphical interface (in later releases) and lots of fun!
Blue Sea will be a turn based mmog set in the future underwater. It will be written in PHP and MySql, and use browsers as an interface. I am also putting together a development team to work on the 3D aspect of the game by popular request.
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.