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openage is a free cross-platform RTS game engine that provides the mechanics of Age of Empires. Using modern technologies as C++17, OpenGL/GLSL, Python, Qt5 and CMake allows people using GNU/Linux, BSD, macOS or Windows to play the game natively. Our aim is to make openage a platform for the original Age of Empires games providing the same look and feel, but with more features for modding and multiplayer. openage uses an open API powered by our human-readable configuration language nyan. ...
Arianne is an engine to develop multiplayer online games like Stendhal
Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host.
Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of...
Snake Feast is a fun, addictive arcade game where you control a snake
Snake Feast is a simple yet fun classic arcade game. The objective is to guide the snake to eat food, grow longer, and avoid colliding with walls or its own body. It’s lightweight, responsive, and runs smoothly in the browser.
Features
Classic Gameplay: Navigate the snake to eat food and grow longer.
Three Game Modes: Choose from Easy, Medium, or Hard difficulty levels for an added challenge.
Responsive Design: Works seamlessly on desktops, tablets, and mobile devices..
Gradient Text...
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
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Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
[Still under rewrite] An open source real time strategy game created using the Panda3D engine, featuring an advanced economy system, trade, and a large research tree.
A Battle.net clan management system for PHP using a MySQL backend. Allows leaders to easily update and maintain website with no HTML knowledge. Ability to add/update/delete members, news, ranks, medals, rules, diplomacy, and clan history. Ability for mem
OpenRTS is an open source realtime strategy game. It features isometric graphics, networked multiplayer and single-player scenarios. The game is being developed usingPython and SDL. The game runs on at least Linux, Windows and Mac.
Go from idea to deployed AI app without managing infrastructure. Vertex AI offers one platform for the entire AI development lifecycle.
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RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
Pysox is an open-source library for the development of isometric, 3D games (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
A real time strategic game to end users and programmers. Programmers will be able to easily write plugins to the game, usingpython or others script language. In the future the game will accept C/C++ plugins. This game uses clanlib (http://www.clanlib.org