Showing 6 open source projects for "plugins"

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  • 1
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 7 This Week
    Last Update:
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  • 2
    The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
    Downloads: 0 This Week
    Last Update:
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  • 3
    TAI & NTAI, an aggressive, expansionist skirmish AI that doesnt cheat written for the Spring engine made by the SY's.
    Downloads: 1 This Week
    Last Update:
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  • 4
    We want to create the absolute game by composing every game (which is capable) into one big neverending story. To achieve this we try to create one server and severall plugins, for every game one, so that they all get combined. Simply "The Game". :)
    Downloads: 0 This Week
    Last Update:
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  • 5
    A plugin-orientated strategy game where new campaigns and level or unit features can be added as plugins in the style of myth II
    Downloads: 0 This Week
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  • 6
    A real time strategic game to end users and programmers. Programmers will be able to easily write plugins to the game, using python or others script language. In the future the game will accept C/C++ plugins. This game uses clanlib (http://www.clanlib.org
    Downloads: 0 This Week
    Last Update:
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