Showing 20 open source projects for "key server client"

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  • 1
    Empire Server
    Empire - A multi-player, client/server Internet based war game. Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak, Ken Stevens, Steve McClure, Markus Armbruster
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    Downloads: 92 This Week
    Last Update:
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  • 2
    openage

    openage

    Open source clone of the Age of Empires II engine

    ...Our aim is to make openage a platform for the original Age of Empires games providing the same look and feel, but with more features for modding and multiplayer. openage uses an open API powered by our human-readable configuration language nyan. We implement a client-server architecture with dedicated servers that supports more than 8 players. The overarching system will provide matchmaking, lobbies, server discovery and other community features. openage is a community project that values every contribution, the only requirement is your enthusiasm. Don't hesitate to get in touch with us if you want to help!
    Downloads: 4 This Week
    Last Update:
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  • 3
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    ...Thousands of creatures are ready to fight, above and below ground, and as players level up they can compare themselves on a detailed stats website. The engine Marauroa provides a simple way of creating games on a portable and robust server architecture. Marauroa manages the client server communication and provides an object orientated view of the world for game developers. It handles database access in a transparent way to store player accounts, character progress and the state of the world
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    Downloads: 64 This Week
    Last Update:
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  • 4
    Mech Station Beta

    Mech Station Beta

    Mech Station Beta - Tower Defense like Game

    The mech platform floats through levels and progresses over time. It differs significantly from traditional Tower Defense or Survival games. One of the game's key features is the fine-tuned balance of hundreds of gameplay parameters, based on player-collected statistics. However, this feature is not yet fully implemented — it requires a server machine, which I currently don’t have due to personal circumstances. If anyone can provide a server machine or a service like Google Virtual Machine, it would be highly useful and greatly appreciated. ...
    Downloads: 0 This Week
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  • 5
    netPanzer

    netPanzer

    An online multiplayer tactical warfare game for fast action combat!

    netPanzer is an online multiplayer tactical warfare game designed for play across the Internet and over LAN systems. netPanzer is designed for FAST ACTION combat -- it is not another resource management clone.
    Downloads: 0 This Week
    Last Update:
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  • 6
    BattleShip

    BattleShip

    The BattleShip is an online game developed in Java.

    The BattleShip was developed using Java. It is an online game where one user has to sink the other user’s ships. The game uses Server-Client structure, each user has a map where he needs to allocate his ships and one map where he will choose where to shoot to try to hit his enemy’s ships. The one who hit all opponent’s ships first, wins the game. The ships allocation can be manually or automatic (random position) and there is also a chat implemented where one user can talk to his opponent. ...
    Downloads: 0 This Week
    Last Update:
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  • 7
    PTkEI2

    PTkEI2

    The Python/Tk Empire Interface

    The Python/Tk Empire Interface is a graphical front end to the Wolfpack Empire server (www.wolfpackempire.com). Ptkei (the client's nickname) provides a powerful graphics based interface to what would otherwise be a purely terminal based game. This client functions solely as a client. In order to use this program effectively one must be familiar with Empire. Python is a very high-level interpretive programming language.
    Downloads: 3 This Week
    Last Update:
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  • 8

    JNetwar

    A strategy game written in Java

    Long term project to get some game programming skills.
    Downloads: 0 This Week
    Last Update:
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  • 9
    netPanzer
    netPanzer is an online multiplayer tactical warfare game designed for play across the Internet and over LAN systems. netPanzer is designed for FAST ACTION combat -- it is not another resource management clone.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
    Downloads: 1 This Week
    Last Update:
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  • 11
    EpicTD is a full featured, client-server-Tower Defense. Users can host their games or a dedicated server can be setup. The game is fully modable as the whole content consists of XML, images, models and scripts.
    Downloads: 0 This Week
    Last Update:
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  • 12
    Sloth Online RPG
    Sloth Online RPG is a 2D fully graphical online game engine. It features rich tile based maps with layers, fully customizable characters and a completely interactive environment. Also included are resources such as map editors, sprites, tiles, and more.
    Downloads: 1 This Week
    Last Update:
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  • 13
    This game consists of a client-side API, a server programm and some GUI. Players develop the artificial intelligence of a robot, which acts on a playground and tries to kill other robots.Everything is implemented in c# and works with Mono.
    Downloads: 0 This Week
    Last Update:
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  • 14
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
    Last Update:
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  • 15
    Marauroa is a multiplayer role playing game and a framework for further development completly based on Java. It is an Arianne compatible client and server. Playable now as a TicTacToe game and as a Gladiators combat game
    Downloads: 0 This Week
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  • 16
    The project Conquerer of Toran is a realtime, network, strategy game. The purpose of the game is to conquerer the world of toran, i.e. to conquerer many towns while other players do so as well. It is a client-server architecture available for Win32/X11.
    Downloads: 0 This Week
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  • 17
    Grav Wars is a multi player client/server space artillery game. It is a cross between sort of real time *trek and Scorched Earth. It includes wormholes, black holes, mirvs, guided weapons, lasers, shock waves, multiple band scanners and shields.
    Downloads: 0 This Week
    Last Update:
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  • 18
    Not Yet Formal Universes is a real-time client/server C++ virtual world engine. Its provides a OpenGL interface (but not requieres any OpenGL hardware rendering device for decent playing).
    Downloads: 0 This Week
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  • 19
    Open Game System is a crossplatform client/server game engine released under the GPL. It consists of a single game client that is able to download and play any game developed for the Open Game System.
    Downloads: 0 This Week
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  • 20
    ORTS is an RTS game engine. It is server/client-based and therefore suitable for on-line competitions. Games and the OpenGL GUI are scriptable. A sample game with many MD3 models is included. SVN access is provided through the home page.
    Downloads: 0 This Week
    Last Update:
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