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A bare bones RTS game framework.
It has networking and replay support, and have some building blocks to build AI agents (discretized path finding in a continous world).
Update (2025. Jun):
javax.xml.bind.annotation.XmlAccessType was removed from JDKs later than 1.8.
So use the project with JDKs from 1.6 to 1.8. Write in the forum if you're interested in running it on a more modern JDK.
The demo program's entry point is Dom1Bootstrapper. You can download a runnable demo jar...
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
Evaluates Starcraft 2 games with respect to multiple macro aspects.
The Bronze to Masters Evaluator (B2Meval) evaluates Starcraft 2 games with respect to multiple macro aspects. These are worker and supply count at specific times, expansion timings, building timings, as well as research and upgrade timings.
The B2Meval is a SC2gears plugin. Hence, SC2gears is required. The B2Meval shows specific values of unit counts and timings that are recommended by filtersc's macro tutorials. Please, refer to filtersc's macro tutorials on teaamliquid.net or YouTube.com...