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NullBot is a skirmish AI for Warzone 2100 v3.1+ (see http://wz2100.net) that tries to reproduce many strategies used by human players in actual multiplayer games.
Most of the NullBot development and testing happens in the following wz2100 forum thread: http://forums.wz2100.net/viewtopic.php?f=10&t=8826
This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.
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Construct castles, build armies, and defend your land in a game inspired by the classic games Castles and Dark Omen. It is still in the early phases of development.
Conquer-Space.net is a browser-based online massively multiplayer space build-up strategy and exploration game. Written in 100% Java, it features a built-in webserver and database. It started in mid-2001 and went Open-Source in late 2004. And it works!
FrakTal's objective is to create a game engine and a default game implementation of an innovative real-time strategy game concept in Far west environment. The main idea is that the player can customize his character to let him some autonomy.
Fleet Command is a massive multiplayer browser game situated in a futuristic space environment. You can colonize planets and command fleets of civilian or military space ships. The game features economy, diplomacy and combat.