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NullBot is a skirmish AI for Warzone 2100 v3.1+ (see http://wz2100.net) that tries to reproduce many strategies used by human players in actual multiplayer games.
Most of the NullBot development and testing happens in the following wz2100 forum thread: http://forums.wz2100.net/viewtopic.php?f=10&t=8826
This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.
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A Roman Senate Simulator with many automated RPG elements as well as RTS elements. Minimal human moderation required for play. AI battles, legislation, negotiations, deity worship, character creation, assassinations, offices, titles, and more.
Multiplayer space strategy game written in PHP5 with the Zend Framework. User interface uses Javascript/AJAX for dynamic interaction. Players compete across a hexagonal map of 10,000 sectors, planets, stars and other locations through trade and combat.
The Quantum Game Library (QGL) for PHP aims to centralise common game elements in a component library. Includes Map Computations for Grid/Hex maps, pluggable map generator, Artificial Intelligence algorithms, plugin system and more. Or it will :).
RTS meets RPG this game writen in php using a sql db (currently just MySQL) and the GD libary. The aim of this game is to create a world that the player controls by trading and creating civilizations with the help of other users.
PhPlay is a convenient PhP-powered game Generator, principally writed in French, for those who want to create easily a online PhP game aka Mass Multiplayer Oline Browser Game.
CrimeFighter is the website of a gta-like browser game with rpg and multiplayer parts. Moreover you can see yourself running around in the city in realtime. Never seen such a online game? Just visit http://www.crimefighter.de
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
The goal of this project is to provide a complete customizable backend with which you can create, maintain and play your own browser game. Our intent is NOT to give you a ready-to-use game! "CBG" is a module for smallCMS.