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Multiplayer space strategy game written in PHP5 with the Zend Framework. User interface uses Javascript/AJAX for dynamic interaction. Players compete across a hexagonal map of 10,000 sectors, planets, stars and other locations through trade and combat.
The Quantum Game Library (QGL) for PHP aims to centralise common game elements in a component library. Includes Map Computations for Grid/Hex maps, pluggable map generator, Artificial Intelligence algorithms, plugin system and more. Or it will :).
UXRPS - Extensible Role Playing System. Allow to play multi-session (realtime) online stories written by others. That's all what fantasy RPG games need.
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The COMPASS Engine is a framework for building online games. It aims to use existing web technologies (HTTP, XML, JS) to produce a MVC architecture following RESTful principles.
RTS meets RPG this game writen in php using a sql db (currently just MySQL) and the GD libary. The aim of this game is to create a world that the player controls by trading and creating civilizations with the help of other users.
PhPlay is a convenient PhP-powered game Generator, principally writed in French, for those who want to create easily a online PhP game aka Mass Multiplayer Oline Browser Game.
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Religious: Build your Monastery in Internet. / Construye tu monasterio en Internet.
Webbased game that it simulates the management of a monastery at 1000AD.
Conquer-Space.net is a browser-based online massively multiplayer space build-up strategy and exploration game. Written in 100% Java, it features a built-in webserver and database. It started in mid-2001 and went Open-Source in late 2004. And it works!
CrimeFighter is the website of a gta-like browser game with rpg and multiplayer parts. Moreover you can see yourself running around in the city in realtime. Never seen such a online game? Just visit http://www.crimefighter.de
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
Soccer Manager Unlimited is the game where user manages all aspects of his own team, including game tactics, training players, improving his stadium, buying and selling players, and much much more. Includes both web access and standalone dotnet client.
This project is a massively multiplayer online game played through your webbrowser. You control a ship and planet in the startrek universe and carve out an existance with other players, eventually it is possible to create your own fleet and empire.
We are developing a gaming engine that can be used for either online planetary based strategy games , backend systems for Torque based games or online planetary/resource based gaming leagues.
Fleet Command is a massive multiplayer browser game situated in a futuristic space environment. You can colonize planets and command fleets of civilian or military space ships. The game features economy, diplomacy and combat.
This project will hopefully turn out to be a fully functional browser-based football manager. We are always open for suggestions and will try and provide support and updates as much as possible.
FrakTal's objective is to create a game engine and a default game implementation of an innovative real-time strategy game concept in Far west environment. The main idea is that the player can customize his character to let him some autonomy.