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This is a Java Space 2D game based on a MySQL backend database and manager.
This game inspiration is based on a EVE Online game with various new features and ideas.
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This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.
This project is a conversion of AATrade (written using PHP) to a Java based architecture. The project is based upon similar projects such as BNT, NGS, Trade Wars 2000 and Ultimate Universe. Web-Based browser solution first followed by a client tool.
Flexible engine for Web based online multiplayer games. The games developed on top of it should be a mixture of real time and turn based strategy games nowhere found before.
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Web Based Travian Companion T3.5 helps us one-on-one when we plays the Travian game. It will relieve us from waiting for a task to come. We focus on designing and pursuing the strategic goals, and sleep well in the night. T3.5 is a stable product.
Starship aldebatux is a browser based multiuser online strategy game. With your starship you are lost in a far away galaxy. You have to build up a new civilisation, colonize planets and build new ships to defend against other players.
Web based application to host multiplayer strategy/role playing game. The administrator can create multiple games/worlds in an only server and the users can choose which games to play (once registered).
Massive multi player strategy with a web page interface (OGame clone). This project is for educational issues. It's developed at Team Programming course at Wroclaw University of Technology, Poland.
Conquer-Space.net is a browser-based online massively multiplayer space build-up strategy and exploration game. Written in 100% Java, it features a built-in webserver and database. It started in mid-2001 and went Open-Source in late 2004. And it works!
JOBS - Java Ogame Battle Simulator - a (offline) battle simulator for the web-based strategy game ogame; features: fast (that is: about 2x faster than speedsim), written in java 1.4 (that is: quite platform independent), swing GUI (an ugly one though)
A project related to developement of a generic, consistent, game engine with
network facilities, graph teory applied, and other nice stuff under java
(and finally, a game that uses this engine based on a strange science-fiction
history).
JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.
Evowar is the new codename for MaxtrixEngine. We are revisiting the previous idea and trying to unify all java game developers in a single project: Evowar, wich is a 2D Evolutive RTS Java Game.
This is a realtime strategy game made in Java. The user connects to a server through a java applet that shows a real world map, constructed from available Digital Elevation Maps.
Burned Out is a MMOG settled in a parallel world with a ´bad result´ of the cuba crisis in 1962. Only a few people survived in bunkers and try to survive by trading, fighting, developing new technologies.
This game will enable Succession War multiplayer play over a network. The game should be able to support about 30 players with full "Battle Command" capabilities.
RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.