The Templar Knight Bot is an open source Java Bot that attempts to be a highly configurable bot base. Each component is meant to be completely modular and replaceable. The GUI and the automatic functions are at the focus of this and allows the bot to fu
This is a web based, multi-player role play game. It is set in outer space. The core programming language is Java. Technologies used are Java Beans, JSP, Servlets, XML and XSLT.
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Massively Multiplayer Space Trading and Combat game. This is an online strategy game, not a 3D space sim. Incorporating ideas from games such as Stars!, SE3, MOO, Tradewars, MUD/MOOs, Dune II, SimCity.
This project's aim is to make a free roam game, in the meaning of a free roam game. It's look will be a strategy game like, it's story is up to you to make.
GNBot is an open source (GPL), multi platform, Lineage II bot written in Java. Svn:http://svn2.assembla.com/svn/GNBot/ Trac:http://trac2.assembla.com/GNBot
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Open Galactic War is a multiplayer game in which the player controls a character leaving a conquest of the galaxy. To do so the player will explore planets construct bases, harvest resources, build an army and eliminate other players.
Sago War utilizes tile-based biomes like Civ, but with the goal of being in pure 3D. The strategy is like Civ with less focus on tech trees and more focus on real-time and real-location manipulation. Zones are tiled, but game pieces moved within tiles.
COTB is a space sim putting you player in command of a capital spaceship in a realistic universe. You have a crew with different skills for the jobs of Pilot, Gunner, Engineer, Scanning, Repair etc. and control the ship by giving orders. See Wiki.
Online Metalball Manager is an online managment game based on a fictional game with the working title metalball. The details of metalball are still being worked out, but we think it will be a great game :)
MeliTopos (Greek: a better place) is a multiplayer online role-playing game (with gameplay and graphics similar to the early versions of Zelda), written in Java. It is developed as a student-project for the University of Essen (Germany).
This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
OpenWar is going to be a new open source 3D RTS (Real Time Strategy) Engine for the PC. Our goal is to create a strong, but flexible foundation that allows people to make their own RTS games with relative ease.
FrakTal's objective is to create a game engine and a default game implementation of an innovative real-time strategy game concept in Far west environment. The main idea is that the player can customize his character to let him some autonomy.
It's a game for MIDP 2.0 (yet) compliant devices. The goal is to create PvP multiplayer game over Bluetooth in which players'll have to manipulate few tanks simultaneously in order to destroy enemy's flag.
A new project extending the basic jGameAI framework. This simulation demonstrates flocking and grouping behaviour as appearing in nature like birds and fisch schools.