Showing 188 open source projects for "jargs/gnu/cmdlineparser"

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  • 1
    Mercator Grid is a networked real-time strategy game that incorporates actual GIS map terrain and NATO map symbology (MIL-STD-2500B). Mercator Grid can be configured to include several player roles including fire team leaders and commanders.
    Downloads: 0 This Week
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  • 2
    Forgotten Wild War is a Real-Time-Strategy (RTS) game written in Java (so it is cross-platform). Various humanoid unity, vehicule unity, and obstacle belong to the environnement, and several players can play together via LAN or Internet.
    Downloads: 0 This Week
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  • 3
    DOEDELS is a (multi- and) singleplayer adventure enigine written in java(j2se1.5 +). The project contains the games-engine and some editors to create your own 2d adventures. The Adventure will allow to mix the gameplay with some details of RPG- and strat
    Downloads: 0 This Week
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  • 4
    JOBS - Java Ogame Battle Simulator - a (offline) battle simulator for the web-based strategy game ogame; features: fast (that is: about 2x faster than speedsim), written in java 1.4 (that is: quite platform independent), swing GUI (an ugly one though)
    Downloads: 0 This Week
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  • 5
    An action-packed multiplayer Macross (Robotech) game where the key focus is on the valkyrie fighters. Glory to the brave! (Robotech:Glory is also a beginner developers learning platform. Welcome!) IN PLANNING
    Downloads: 0 This Week
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  • 6
    Real-time strategy game implemented in Java similar to the commercial game "Pirates! GOLD"
    Downloads: 2 This Week
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  • 7
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
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  • 8
    Real-time multiplayer strategy game written in Java. It works on almost every operating system (Windows, Linux, MacOS). It is not an ordinary rts. It's more similar to turn-based games (like Master of Orion) than rts (like Command and Conquer).
    Downloads: 0 This Week
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  • 9
    GECCO (Game Environment for Command and Control Operations) is a strategy game built in java. It has a very simple graphical interface but allows for the use of standard pixel-based image formats as maps and is easy to modify and extend.
    Downloads: 0 This Week
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  • 10
    A project related to developement of a generic, consistent, game engine with network facilities, graph teory applied, and other nice stuff under java (and finally, a game that uses this engine based on a strange science-fiction history).
    Downloads: 0 This Week
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  • 11
    This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
    Downloads: 0 This Week
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  • 12
    Evowar is the new codename for MaxtrixEngine. We are revisiting the previous idea and trying to unify all java game developers in a single project: Evowar, wich is a 2D Evolutive RTS Java Game.
    Downloads: 0 This Week
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  • 13
    This is a realtime strategy game made in Java. The user connects to a server through a java applet that shows a real world map, constructed from available Digital Elevation Maps.
    Downloads: 0 This Week
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  • 14
    Marauroa is a multiplayer role playing game and a framework for further development completly based on Java. It is an Arianne compatible client and server. Playable now as a TicTacToe game and as a Gladiators combat game
    Downloads: 0 This Week
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  • 15
    Transit Network is a 3D game written in Java. The gameplay is based on a game by Chris Sawyer called Transport Tycoon Deluxe. The aim of the game is to build a network of trains, vehicles, aircraft, and ships to carry passengers and distribute cargo.
    Downloads: 0 This Week
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  • 16
    Oona Saves the World is a game in defense of nature. It is a real-time strategy game, relatively non-violent. Written in Java. Currently the terrain editor works and you can move around. Read Oona's story at http://www.xs4all.nl/~ortiztr9/ (Dutch)
    Downloads: 0 This Week
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  • 17
    This game will enable Succession War multiplayer play over a network. The game should be able to support about 30 players with full "Battle Command" capabilities.
    Downloads: 0 This Week
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  • 18
    Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
    Downloads: 0 This Week
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  • 19
    Imperium Mundus is a real time strategy game written in pure Java (Java 2 SDK 1.4.2). The game objectives are many: hold your own territories, capture enemy territory, establish or join strong alliances, conquer the whole world or just try to survive.
    Downloads: 0 This Week
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  • 20
    We are creating 4 games in which players create their own unique kritters. See our home page for more info. Being created in Java, Python and GOaL.
    Downloads: 0 This Week
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  • 21
    This an alternative Java Client for the Hyperiums Game
    Downloads: 0 This Week
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  • 22
    RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
    Downloads: 0 This Week
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  • 23
    Raw War is a RTS (real time strategy) game focused on ease of expansion and customizability through its open source licensing and modular design. Features planned are: - Loadable maps & terrain schemes (eg. desert, jungle). - Loadable map objec
    Downloads: 0 This Week
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  • 24
    A simple but addictive multi-player real-time network strategy game. Control the movement of your armies over the map grid in a strategic manner in order to defeat your opponents. Roughly based on the unix game XBattle.
    Downloads: 0 This Week
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  • 25
    Option Overkill - The Open Source Scalable Real Time Strategy Simulation Featuring 3D graphics, terrain and animation, a solid scalability concept and in-depth multiplayer and internet gaming support. DISCONTINUED as of 10/2005.
    Downloads: 0 This Week
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