Showing 93 open source projects for "debian-based linux"

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  • 1
    RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
    Downloads: 0 This Week
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  • 2
    A simple but addictive multi-player real-time network strategy game. Control the movement of your armies over the map grid in a strategic manner in order to defeat your opponents. Roughly based on the unix game XBattle.
    Downloads: 0 This Week
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  • 3
    PeaceCraft is a Real Time Stategy game that will attempt to adapt the Java Gaming Profile also known as the JSR-134. PeaceCraft is intended to be a "real" Java-based non-applet game that can be played across all platforms.
    Downloads: 0 This Week
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  • 4
    Real-Time Strategy war game. Written in 100% pure Java (J2SE 1.3). It's fast, has nice graphics, and pretty addicting game of world conquest!
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    Downloads: 2 This Week
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  • 5
    This is another RTS (real time strategy) with a few new features, such as customizable technologies and graphics, mutliple players per team, and more. This game is "Of the gamers, by the gamers, and for the gamers." We know what everyone wants in an RTS
    Downloads: 0 This Week
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  • 6
    Open source Interactive Graphical Multiuser System for developing from online RPG/Adventure Games to strategy games like Starcraft. It includes a complete IDE (code editor, sprite and animation editor, scenario editor, debugger), a compiler and a server.
    Downloads: 0 This Week
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  • 7
    A java based generic real-time networked multi-player wargame engine... along the lines of Red Alert or StarCraft.
    Downloads: 0 This Week
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  • 8
    Ingens Mundus is a new generation of MMORPG allowing dynamic flexibility and unparalleled growth potential. Mundus is designed to allow the player to command NPCs by assigning player programmable AIs to them.
    Downloads: 0 This Week
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  • 9
    Colonize the universe, trade with your friends as well as your enemies, Begin with alliances to end with total domination. Only you can choose how to play this game. Possiblitly exist that the universe is ever expanding. Idea is that users are both cli
    Downloads: 0 This Week
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  • 10
    This is a web based, multi-player role play game. It is set in outer space. The core programming language is Java. Technologies used are Java Beans, JSP, Servlets, XML and XSLT.
    Downloads: 0 This Week
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  • 11
    Sovereignty is a web-based strategy game written in Java. It aims to work similarly to the Dominion and Utopia games, but with its own twists.
    Downloads: 0 This Week
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  • 12
    Real-time space based strategy game utilizing both economic and military strategies.
    Downloads: 0 This Week
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  • 13
    Under Concept Development, Tactical MMORTS, involving rampant customization. JAVA based.
    Downloads: 0 This Week
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  • 14
    Online Metalball Manager is an online managment game based on a fictional game with the working title metalball. The details of metalball are still being worked out, but we think it will be a great game :)
    Downloads: 0 This Week
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  • 15
    This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
    Downloads: 0 This Week
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  • 16
    Real-time flash multiplayer tank game. This project is mainly to help hone my skills in development and create re-usable actionscript. Using the ElectroServer as the back end. Modular as possible.
    Downloads: 0 This Week
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  • 17
    FrakTal's objective is to create a game engine and a default game implementation of an innovative real-time strategy game concept in Far west environment. The main idea is that the player can customize his character to let him some autonomy.
    Downloads: 0 This Week
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  • 18
    Sago War utilizes tile-based biomes like Civ, but with the goal of being in pure 3D. The strategy is like Civ with less focus on tech trees and more focus on real-time and real-location manipulation. Zones are tiled, but game pieces moved within tiles.
    Downloads: 0 This Week
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