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An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
Evolution RTS (project name, will change later) will be a real-time-strategy-like game. Player will be controlling cell-like creatures with a goal to breed stronger cells than the opponent. Random mutations make up a part of the game. [PLANNING]
Create and convert pipeline at scale through industry leading SMS campaigns, automation, and conversation management.
TextUs is the leading text messaging service provider for businesses that want to engage in real-time conversations with customers, leads, employees and candidates. Text messaging is one of the most engaging ways to communicate with customers, candidates, employees and leads. 1:1, two-way messaging encourages response and engagement. Text messages help teams get 10x the response rate over phone and email. Business text messaging has become a more viable form of communication than traditional mediums. The TextUs user experience is intentionally designed to resemble the familiar SMS inbox, allowing users to easily manage contacts, conversations, and campaigns. Work right from your desktop with the TextUs web app or use the Chrome extension alongside your ATS or CRM. Leverage the mobile app for on-the-go sending and responding.
A tower defense game with twist I made at spare leisure time, featuring a race called Galvani(ie. Frankensteins).. Special thanks to Kevin Glass's tutorial site Code and Coke, Tony Pa's tiled based games and http://www.jamendo.com/en/ for music.
This project uses Ardor3D to create a space based real time strategy game. You fight for the control of planets which build new attack ships for you. It is inspired by games like Eufloria, Galcon and Sins of a Solar Empire.
Trap 3D, written almost entirely in Java, is currently in Development using NetBeans IDE. SapieSoft plans to create a "game creating" game. Our object is to be able to export installable mod packs from inside the Trap (Level Making) game. 3D FPS.
This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.
Just as the name implies: It converts Crusader Kings savegames into Europa Universalis III: Heir to the Throne. Props to Ulmont and Yvesp for the original CK->EU3 converter.
Open HQ is a remake of the real time strategy game Command HQ from Microprose (1989). It will add Multiplayer-Support via Internet (both cooperative and against each other) and support for different maps.
This project is a conversion of AATrade (written using PHP) to a Java based architecture. The project is based upon similar projects such as BNT, NGS, Trade Wars 2000 and Ultimate Universe. Web-Based browser solution first followed by a client tool.
Final Frontier is a science fiction Real Time Strategy game. Players fight as the Federation, a coalition of Humanoid races, to fight against a nanite take over of there own creation.
Strategoids is a real-time-strategy game/engine set in space with Newtonian physics. This project has moved to GitHub: http://github.com/megagun/strategoids
Flexible engine for Web based online multiplayer games. The games developed on top of it should be a mixture of real time and turn based strategy games nowhere found before.
Rail World is a railroad train simulation game designed to bring the features of model railroading to the desktop using actual aerial or satellite photographs as the backdrop for maps. Control multiple trains, switches, load/unload cargo, and more.
This is my current project. The base idea of the game is currently Diablo 2 LOD, but it should evolve. If you would like to join, contact me at virgul.thriss@gmail.com. Most help needed is around Art, Story Line, names, Ideas, and Beta Testing.