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Imperium Europaeum will be a hex-based grand strategy game set in medieval and modern ages; the player will guide a country using diplomacy, economy and war to gain a place in history
Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
Picaresque is a 2D Adventure/Role Playing Game with Real-time Strategy and city management elements. It takes place in a massive, randomly generated, persistent world which is saved between games.
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This is a school project aimed at the general improvement of the game xbattle originally created by Steve Lehar and continued (as xbattleai) by Greg Lesher and others.
Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
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Regimental Command is a generic armored combat system being developed with the Simple DirectMedia Layer (SDL). The goal is to create a cross-platform system that can be used to develop a variety of turn-based and real-time wargames.
Dawn Of Infinity is a space-based combat/trade game which will eventually support hundreds to thousands of players as players add supporting nodes to the network, increasing the total number of systems in the galaxy.
StarQuest - Infinite Space is a Real-Time Strategy game that combines: exploration, space combat, resource gathering, trading, diplomacy and much more. You are the caption of Earth's first interstellar spaceship on an mission to explore the galaxy.
FreeMAX is a M.A.X.: Mechanized Assault & Exploration mod that allows you to play M.A.X. with the Stratagus engine, as opposed to play it with the original M.A.X. one. So you need to have a legal copy of M.A.X.(original DOS Version required).
Explore a strange new world in this exciting Anime-style RTS. With sentient beings that grow on plants, gaseous creatures, underground mining, and domestication of creatures, this new RTS will allow exciting Gameplay Options such as Flag King.
Quintessense: A MMO-RTS... Quintessense represents an attempt to adapt all of the aspects of a Real Time Strategy (RTS) game into the massively multiplayer world. Imagine a combination of Homeworld and Civilization in a MMO world.
HiTacWar
Hierachical Tactical Warfare
Game Engine which depends on freecnc.
Main Points are KI Based Commando Structures, Electronic Warfare, Research and Shadow Structs and Shadow Armies.
Matter of War aims to be an open source alternative to commercial real-time strategy games such as Age of Empires with advanced features such as online multiplayer support, "smart" pathfinding, and realistic opponent AI.
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
Pysox is an open-source library for the development of isometric, 3D games (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
Build transit systems, make profits, and take over the competition in this real time strategy-simulation game. NOTE: This project is at a very early stage and at the moment is not playable.
Project Lightning is the internal name of ambitious multi-OS game for PC, based on adventure, strategy and RPG, all it in real time.
The primary target is to create a very addictive game with very advanced AI(Artificial Intelligence).
Become the leader of the Gerbils, Mice, or other creatures in a race to hoard nuts,
build towns, and have fun! Watch out for Foxes, Hawks,
and other nasty creatures. Get help from rolling
Armadillos, stinking Skunks and many other creatures.