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0 A.D. is a free, open-source, cross-platform real-time strategy game.
0 A.D. (pronounced "zero ey-dee") is a cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of ancient civilizations, each depicted at their peak of economic growth and military prowess.
A free 3d game for PC that does not limit the player. Fight,Build,Gain
(NOTE: Make sure to download Volume2 aswell!: http://sourceforge.net/p/chaosesqueanthologyvolume2/ )
200+ weapons. Build-able enter-able buildings (Like an FPS RPG but with interiors) (Multi-tool/ Utili-tool). City generation (all buildings enterable). A 2 iso (6GB) exploration of what QuakeC can do. Over 100 maps included, along with map editor and sourcecode. Fully free and opensource: code and media.
A modification of Xonotic which included extended weapons, maps, vehicles,...
This little program (in French) is a revisited version of the classical code breaker game, which was first published in 1972.
You should break the color code within a minimum of shots and time in order to enter into the best score table (local table).
I create and develop this project all by myself. Please let me know if there's any bug or anything to improve.
Also you can find the sources on GitHub :
https://github.com/Seb2lyon/MasterMind-2.0
Don't hesitate to sent me PR.
Enjoy :D
Fom the developer that brought you FlappyBirdPC comes OpenTTDFree.
OpenTTD is modelled after the original Transport Tycoon game by TheWorm07 and enhances the game experience dramatically. Many features were inspired by TTDPatch while others are original.
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
Space game of galactic conquest. Real time/turn based strategy with civilization type colonization of worlds. Influences include: Civ, Master of Orion, emperor of the Fading Suns, Dune. Universe a future dark age with noble houses vying for control.
Forum for comments:
http://spacesimcentral.com/ssc/forum/59-ad-infinitum/
Video link of game running:
http://www.youtube.com/watch?feature=player_embedded&v=oloUoFRk4WE
An open source refreshed clone of Nintendo® Pikmin™ coded in Allegro. This project was created for our first year studying Computer Science in ECE (Ecole Centrale d'Electronique) in Paris.
DIY MPG Gauges and fuel efficiency solutions, a collection of software and hardware solutions for keeping track of your fuel consumption and miles per gallon for the Do it Yourselfer or advanced user who wants to learn how to save some fuel.
q2-engine -- OpenGL game/simulator engine for use in game/simulator development. Mainly for creation MMORPG and simulating land vehicles, planes and futuristic space ships.
XLattice is a communications infrastructure for server-assisted peer-to-peer networks.
Initial implementation is Java (and so platform-independent) with C/C++ for Linux and then Windows to follow.
MechForce is the coolest shareware game on the Amiga (IMHO). It's a mixture of realtime and turn based strategy/tactic game based on BattleTech. This is an attempt to recreate this game with a lot of enhancements with the help of the Allegro library.
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
Good Vs. Bad 2 is free software multiplayer only Internet game. It is a very old school, gameplay oriented style game. It features 34 characters each with 3 tottaly differnet powers. Also it allows you to build many different types of buildings and other
This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.
Forgotten Destruction is a free real-time strategy game developed using the Simple DirectMedia Layer. It focuses on the conflict between an evil shadowy empire and human race with their nearby allies.
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.
War games demos. These demos mainly shows coding of game logic, A.I., physics and basic game structure. In these demos we've tried show clean game logic code without powerful graphics. Demos use ONLY own and/or opensource libraries.
Porting the Ambrosia Software game Ares (by Nathan Lamont) to Mac OS X and beyond. The source has just been released - a first alpha may be soon! Although this project is called Ares X, it is supposed to be called Xsera (the name should be changed soon)