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HiTacWar
Hierachical Tactical Warfare
Game Engine which depends on freecnc.
Main Points are KI Based Commando Structures, Electronic Warfare, Research and Shadow Structs and Shadow Armies.
Matter of War aims to be an open source alternative to commercial real-time strategy games such as Age of Empires with advanced features such as online multiplayer support, "smart" pathfinding, and realistic opponent AI.
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
Pysox is an open-source library for the development of isometric, 3D games (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
Build transit systems, make profits, and take over the competition in this real time strategy-simulation game. NOTE: This project is at a very early stage and at the moment is not playable.
Project Lightning is the internal name of ambitious multi-OS game for PC, based on adventure, strategy and RPG, all it in real time.
The primary target is to create a very addictive game with very advanced AI(Artificial Intelligence).
Become the leader of the Gerbils, Mice, or other creatures in a race to hoard nuts,
build towns, and have fun! Watch out for Foxes, Hawks,
and other nasty creatures. Get help from rolling
Armadillos, stinking Skunks and many other creatures.
RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
A space battle simulation, using teams of players to control ships. Downloadable expansion packs will allow for new ships, new designs, and new missions.
A distributed system for interactive games. Specifically, RoD is designed with the RPG/Adventure style games in mind but could easily be used for other kinds of interactive games.
Users are boats navigating in an aquatic battlefield, where the goal is to hit another ship with the ships artillery. Boats can be dynamically moved as the game progress so as to create a difficulty level.
You can view this game as a 3D naval version
Freeware Realtime strategy Engine when use Mana.
-game engine for OS MSDOS, WiNDOWS and LINUX
-writeln in language C++(mingw32)
-used library allegro!
-this project is based on RTSENG project found on Internet
-2d tiles system with support mouse
-su
Forgotten Destruction is a free real-time strategy game developed using the Simple DirectMedia Layer. It focuses on the conflict between an evil shadowy empire and human race with their nearby allies.
Spatial Disruption is a Web based Strategy Warfare game. This project houses both Version 1(Perl, C++, and Flat text Files), and Version 2(PHP, Python, C++, and Various SQL databases). Our game already features a 2-D map, built-in alliances, and more!
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
Top down network game. Not currently being actively developed as I have other projects to work on at the moment. There will, however, be a time when I resume development.
Open Game System is a crossplatform client/server game engine released under the GPL. It consists of a single game client that is able to download and play any game developed for the Open Game System.
Netrek 3D is an attempt to create a 3D Netrek client. It uses the Genesis3Dv.1.1 engine. The game will be played in an isometric view rather than the more common 2D view.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.