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(Please refer to the Wiki for updated information.)
I've moved the project to GitHub:
https://github.com/CAMongrel/WinWar
There will be no more updates to the sourceforge project.
WinWar is a Windows port of the original WarCraft: Orcs & Humans PC Game. It is completely rewritten from scratch using only the original art and level data.
It REQUIRES the original game; no game data is included. Since version 0.2.0 WinWar is compatible with the demo version, which you can find...
This is an attack organisation helper for Travian. It helps you to plan a coordinated operation in very short time. Your attacks will slap your enemies in the same sec. Your defense will arrive between enemies attacks. Your mp3 will alarm you in time.
“The Open Sea” is a first real time strategy about the Golden Age of Piracy in the Caribbean sea, which is an open-source project. The settlement – the Atlantic Ocean. Note: the code browsing requires XNA Game Studio.
This is a program that decodes save codes from Warcraft III screenshots. This is usefull for RPG-style maps that allow to save the character. Instead of writing down the save code, just take a screenshot and this program writes the save code to a file.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
A code-versus-code Real-Time-Strategy Naval warfare game written in .NET.
The object of this "game" is to write "AI's" for a fleet of vessels, and defeat the "AI's" written by your opponent.
Graphics implemented in with managed Direct3D.
This is a web based, MMO strategy game, based on exploration, expand, extraction and extermination. Game provides open world and scenario mode games, global statistics and achievements.
Whole server code is being written in C# and ASP.Net.