KrakenD is a stateless, distributed, high-performance API Gateway that helps you effortlessly adopt microservices
KrakenD is a high-performance API Gateway optimized for resource efficiency, capable of managing 70,000 requests per second on a single instance. The stateless architecture allows for straightforward, linear scalability, eliminating the need for complex coordination or database maintenance.
Asteroid Outpost is a 2D tower strategy game written in C# using the XNA framework. I am starting with a vertical slice of the gameplay, so for now, you can only mine minerals from the asteroids, build solar power stations, upgrade your structures, and defend yourself from never-ending waves of enemy ships.
Development moved to: https://bitbucket.org/jcpmcdonald/asteroid-outpost/
3D Realtime Simulation der Evolution des Lebens. Frei erweiterbares Gen/Mutations-System mit Direct3D-Engine. <b>Wichtig ".NET 2.0 beta"-basierent !</b> Also wird zumindest ein Visual Basic 2005 Express Beta benötigt.
The OpenRTSS project aims at producing a free game engine for making "Real-Time Strategy Shooters". The engine is written using Unity for simplicity and fast development.
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
It's a tag game with multiplayer opportunities. WebSVN URL available via: http://svn.web-share.nl/websvn/listing.php?repname=Tag+Game+Multiplayer&path=%2Ftrunk%2F&sc=1#_trunk_
Deuteros X is set to resurrect Deuteros - and expand upon it. It is being built from scratch, faithfully recreating every aspect of what we consider one of the most enthralling games of all time.
OpenDungeonKeeper is an clone of Bullfrog's Dungeon Keeper 2. It will support nearly all the features of Dungeon Keeper 2. OpenTK is needed to compile the Source
Paligo is an end-to-end Component Content Management System (CCMS) solution for technical documentation, policies and procedures, knowledge management, and more.
MultiTank is a 2D network 'Tank'-game that uses a 3D environment, but the view would be 2D looking down at the tanks on the ground. The goal is to kill other tanks by firing rockets at them.
Its a game who is kind of Team Vs Team CTF,but in Minesweeper maze. Each team set up a base by placing mines in there rectangle. The goal is of course to capture the opposed team flag and returning it to there flag.
ARTS stands for Advanced Real-Time Strategy, an attempt to redefine RTS games, by providing a new level of cooperative gameplay. To acomplish that, we'll divide the government in sections, create a chain of command and much more.
Dark Matrix is a Shadowrun/Cyberpunk themed MMORPG in the making, using both C# and XNA, game clients will be playable via Vista and later possibly a X360 Client. Heavy matrix content is being pushed in this dev cycle.
codeFight is a programming game in which your robot battles other robots in both a real-time and turn-based fashion. Robots can be written in any language which supports console input/output.
This game consists of a client-side API, a server programm and some GUI. Players develop the artificial intelligence of a robot, which acts on a playground and tries to kill other robots.Everything is implemented in c# and works with Mono.
Soccer Manager Unlimited is the game where user manages all aspects of his own team, including game tactics, training players, improving his stadium, buying and selling players, and much much more. Includes both web access and standalone dotnet client.
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
A code-versus-code Real-Time-Strategy Naval warfare game written in .NET.
The object of this "game" is to write "AI's" for a fleet of vessels, and defeat the "AI's" written by your opponent.
Graphics implemented in with managed Direct3D.
Loosely based on "Stargate SG-1", "Connected Worlds" is intended to be an "different" realtime 3D strategy game, capable to enable massive ammounts of players to play in a (hybrid) persistent universe. All planets in this universe are interconnected
An object oriented framework for AI research in intelligent agents. Extensible to any information source. Graphics toolkit for visualization to view bots in real time. Extensible GUI to run bots and visualizations under common framework.
This is a web based, MMO strategy game, based on exploration, expand, extraction and extermination. Game provides open world and scenario mode games, global statistics and achievements.
Whole server code is being written in C# and ASP.Net.
"Arcane Cards" is a 2.5D multiplayer fun realtime Strategy-Action-Game in which you take control over your an army and enter the fray against another. At your side you have powerful magic in the form of cards, sapping your foes and boosting you.