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Spring is a free RTS engine developed for Windows, Linux and Mac OS X.
Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
Galaxy genesis is a project where you can:
Simulate gravity by adding in many different planets.
Load planets from file, meaning you can share galaxy's between people.
You can change modes with in the game, these mode at the moment are:
Mode 1: All planets have negative mass therefore repel each other.
Mode 2: Normal mode everything is as it is in real life.
Mode 3: Game mode where the planets are stationary and you battle to control the universe.
And many more things to come.
This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.