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A rudimentary user interface I created as basic idea to develop a 2D adventure game in which the player traveling back and forward through the space-time to avoid the alien invasion on the earth. UI needs to be completed. Totally useless fun project. But feel free to enjoy it and help grow it.
Migration is a simulation strategy game. The goal of the game is to build a community of workers that perform individual tasks of building a new colony.
The game is controlled by a mouse-operated point-and-click interface. The player cannot directly control workers, but instead places orders to construct buildings, manage the manufacture and distribution of goods and attack opponents.