Saves time by automating campaign conventions and UTM Link creation
CampaignTrackly is a SaaS-based platform that automates the process of adding tracking tags to digital links. The platform enables businesses to build a centralized, consistent and standardized link-tracking strategy in a simple and cost-effective way. It removes ambiguities, simplifies processes and empowers marketers to be in control of their campaign setup and reporting process without the need to use IT code or manual operations. Its ease of use promotes consistency and high adoption rates among platform users, resulting in enhanced insights into the customer journeys and marketing budget spend, which in turn, helps businesses optimize their promotions to increase revenue streams. The platform boasts over 45 automation features across standard Google Analytics, Adobe and Custom tags, as well as, extensive tag library management capabilities, friendly reporting functions, sophisticated team access level management and more.
Mid to Large multi-specialty Practices and RCM Companies of any size.
Open Practice is pleased to present OpenPM, our cloud-based RCM platform that has propelled the company through 17 consecutive years of double-digit growth. OpenPM connects all the disparate elements of the revenue cycle including; Scheduling & Registration, Billing, Clearinghouse, and Patient Payments/Collections. The result is highly automated accounts receivables management for optimized cash flow, and extensive reporting to help you proactively manage your organization. All of this control is securely hosted and delivered through the browser you already have, providing the perfect combination of security and availability.
The Keep: freeware real-time strategy game. Build your own medieval castle and defend it against incoming attackers. Similar to Stronghold and Settlers. Full 3D environment.
Transit Network is a 3D game written in Java. The gameplay is based on a game by Chris Sawyer called Transport Tycoon Deluxe. The aim of the game is to build a network of trains, vehicles, aircraft, and ships to carry passengers and distribute cargo.
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
WarCoders is a real-time strategy game where you program AI for robotic vehicles in C++. You battle opposing teams in a 3D environment over a network or the Internet. You can also build fortifications, edit robot sourcecode, make new weapons, etc.
For every company that needs a customer data foundation
Twilio Segment’s Customer Data Platform (CDP) provides companies with the data foundation that they need to put their customers at the heart of every decision. Per IDC, it’s the #1 CDP in worldwide market share four years in a row (2019-2022). Using Twilio Segment, companies can collect, unify and route their customer data into any system where it’s needed to better understand their customers and create seamless, compelling experiences in real-time. Over 25,000 companies use Twilio Segment to make real-time decisions, accelerate growth and deliver world-class customer experiences.
A 3D RTS game similar to Starcraft and Total Annihilation. It features steering behavior, custom unit abilities and model animations, a shell, shared control/visibility/resources, projective shadows, view rotation/zooming/tilting, and random terrain.
Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
RainEngine is a 3D, multiplayer, Real Time Strategy game engine with a strong focus on extensibility. Unlike traditional RTS games, users of games made with the RainEngine will be able to create/customize their own units, races, and AI.
"The Keepers" merges the best of the RTS and Empire game genres and adds many advanced features in a full-3D futuristic environment. The goal is to become the new Keeper, by conquering an entire planet, while managing diplomacy, economy and research.
Based on the Project: Heat of War game engine (in development). Ideally, users will interact in a 3D world through voice communication, chat windows, and various other means. The engine will be capable of handling FPS, RTS, and MMORPG games.
OpenMatrix is going to be a universal game engine that will allow for unlimited map sizes, the more servers there are the bigger the map can be. Users will be able to drive fly walk shoot etc all in the same game. There will also be an editor.
A powerful, fully-3D RTS engine written in OpenGL. Has features such as infinitely large maps, deformable terrain, a powerful scripted particle system, an extensive user interface system, a network engine, a dynamic input engine, and more!
Option Overkill - The Open Source Scalable Real Time Strategy Simulation
Featuring 3D graphics, terrain and animation, a solid scalability concept and in-depth multiplayer and internet gaming support. DISCONTINUED as of 10/2005.
Our goal is creating an Open Source, freely distributable game env for designing and playing RTS and turn based games. Our engine will have 2D and 3D viewers. Maps will be 2D w/terrain but can link forming a larger simultaneous playing environment.
Loosely based on "Stargate SG-1", "Connected Worlds" is intended to be an "different" realtime 3D strategy game, capable to enable massive ammounts of players to play in a (hybrid) persistent universe. All planets in this universe are interconnected
Users are boats navigating in an aquatic battlefield, where the goal is to hit another ship with the ships artillery. Boats can be dynamically moved as the game progress so as to create a difficulty level.
You can view this game as a 3D naval version
Astrar is a project that writes a realtime strategic space game. The player is the commander of a starfleet and has to fight against an extraterrestrial species. The game is rendered in 3D, based on OpenGL.
Backstab is the 3rd strategy game in the CHARGE!!! universe aswell as the only one that is OpenSourced. It is made in 3D GamesStudio which uses C-Script so a copy of that is required to actually do anything useful with it.
Big Iron is (or will be) a real-time, 3D, first person game of mechanized combat set in the far future. Players build, customize and operate massive anthropomorphic robots on realistic large scale battlefields in single or multiplayer mode.
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
Seeds Of War is a 3D RTS game in which we intend to bring a lot of new stuff, like cooperative gameplay, realtime modificable spherical maps with overhangs, fully modular units, realtime modificable AI scripts and many others.
God Ball is a scramble for balls set on a 3D landscape. You must capture these spheres to gain points, the one with the most points when all the balls are captured being the winner.
Based off the Civilization concept, Rise and Fall is a 3d real time world domination strategy game. This game will be geared toward multi-player play, but will include a single player mode.
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.