Showing 102 open source projects for "sky-development"

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  • 1
    This is a 2D strategic game, currently with a top down view perspective. The idea is to build a strong engine that can be later on used to quickly develop games. Development Features: - Programming Language : C# - Uses OOP. - Uses SDL (Simple Direct Laye
    Downloads: 0 This Week
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  • 2
    Project not under development anymore.
    Downloads: 0 This Week
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  • 3
    Defence Station Portable is a Tower Defence game targeted for the PSP. It also runs on Windows and Linux to provide easier level development.
    Downloads: 0 This Week
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  • 4
    TempusPre is a free, persistent online strategy game. Choose your race and start building, developing and fight to extend your kingdom. (development on the open source branch has stopped, only the proprietary branch is developed further)
    Downloads: 0 This Week
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  • 5
    q2-engine -- OpenGL game/simulator engine for use in game/simulator development. Mainly for creation MMORPG and simulating land vehicles, planes and futuristic space ships.
    Downloads: 0 This Week
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  • 6
    DeadZone is a total rework of the popular web based space trading game BNT the new GUI incorporates Ajax technology and is totally 'skinnable' DeadZone is now in the release candidate phase and many new features have been added and are being finalised
    Downloads: 0 This Week
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  • 7
    Universal is an Online PBBG, that I am opening up to open source development. This game should allow future online games to base themselves on this and work up to build better games, and improve this game.
    Downloads: 0 This Week
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  • 8
    3D strategy in fashion of Transport Tycoon. Currently at start of development.
    Downloads: 0 This Week
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  • 9
    Another full 3D RTS Game Engine, Currently supporting OpenGL & DirectX. Also it is simple to add custom graphics drivers, eventually this will be ported to be OS independant but for development focus is Windows XP & DirectX
    Downloads: 0 This Week
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  • 10
    BuorCrass is a generic strategy game. The objective is to model the domain of strategy games, using object oriented tools.
    Downloads: 0 This Week
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  • 11
    XLattice is a communications infrastructure for server-assisted peer-to-peer networks. Initial implementation is Java (and so platform-independent) with C/C++ for Linux and then Windows to follow.
    Downloads: 0 This Week
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  • 12
    BattleEng is an advanced engine for battling programs, like crobots. 3d grpahics using Irrlicht & IrrXML. Script can be made with AngelScript. In future I will add co-operation and new operations/weapons/environments
    Downloads: 0 This Week
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  • 13
    BlueWar is a 3D Multiplayer Real-Time Strategy Game (RTS) that features a futuristic combat on the surfaces of various planets in the universe.
    Downloads: 0 This Week
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  • 14
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
    Downloads: 0 This Week
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  • 15
    OpenRTS is an open source realtime strategy game. It features isometric graphics, networked multiplayer and single-player scenarios. The game is being developed using Python and SDL. The game runs on at least Linux, Windows and Mac.
    Downloads: 5 This Week
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  • 16
    TWX is a game which takes place in the Star Control universe. Currently, development focuses on support of scriptable combat missions (units only), supporting a large battle area and a large number of ships.
    Downloads: 0 This Week
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  • 17
    Blue Sea will be a turn based mmog set in the future underwater. It will be written in PHP and MySql, and use browsers as an interface. I am also putting together a development team to work on the 3D aspect of the game by popular request.
    Downloads: 0 This Week
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  • 18
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 19
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
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  • 20
    A multiplayer RTS space exploration/trading/combat game. Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.
    Downloads: 0 This Week
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  • 21
    Pysox is an open-source library for the development of isometric, 3D games (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
    Downloads: 0 This Week
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  • 22
    Marauroa is a multiplayer role playing game and a framework for further development completly based on Java. It is an Arianne compatible client and server. Playable now as a TicTacToe game and as a Gladiators combat game
    Downloads: 0 This Week
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  • 23
    G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
    Downloads: 0 This Week
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  • 24
    A collection of C++ include files useful in cross-platform development, focusing on OpenGL and file formats from Total Annihilation, with demontration binaries.
    Downloads: 0 This Week
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  • 25
    Based on the Project: Heat of War game engine (in development). Ideally, users will interact in a 3D world through voice communication, chat windows, and various other means. The engine will be capable of handling FPS, RTS, and MMORPG games.
    Downloads: 1 This Week
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