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Its a game who is kind of Team Vs Team CTF,but in Minesweeper maze. Each team set up a base by placing mines in there rectangle. The goal is of course to capture the opposed team flag and returning it to there flag.
ARTS stands for Advanced Real-Time Strategy, an attempt to redefine RTS games, by providing a new level of cooperative gameplay. To acomplish that, we'll divide the government in sections, create a chain of command and much more.
Lil' Tanks is a simple action-strategy game in which 2 tanks fight each other shoooting and moving in an arena and trying to avoid obstacles.
Some bonuses will give extra capabilities like bombs, extra speed etc.
AoC Rec Manager is a tool to manage Age Of King/The Conqueror game's replay files. Quicly you can show various informations about each games and you can rename or delete. More to come (statistic etc ...).
It is based on aocrec 0.3 from Bari
Dark Matrix is a Shadowrun/Cyberpunk themed MMORPG in the making, using both C# and XNA, game clients will be playable via Vista and later possibly a X360 Client. Heavy matrix content is being pushed in this dev cycle.
codeFight is a programming game in which your robot battles other robots in both a real-time and turn-based fashion. Robots can be written in any language which supports console input/output.
This game consists of a client-side API, a server programm and some GUI. Players develop the artificial intelligence of a robot, which acts on a playground and tries to kill other robots.Everything is implemented in c# and works with Mono.
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A fully-featured server designed to interact with third-party services and provide its own services, as well as a client designed to interact with that server.
Project to convert completely original and unique Board-Game design into on-line multiplayer game. Fast paced, high energy. Allows Pure Strategy or Dumb Luck. Many "Joys-of-Winning" and "Agonies-of-Defeat" See more http://www.qpop.com/rspproject.htm
Soccer Manager Unlimited is the game where user manages all aspects of his own team, including game tactics, training players, improving his stadium, buying and selling players, and much much more. Includes both web access and standalone dotnet client.
Scratch is an attempt to produce the holy grail of 'roguelike' games, a real-time roguelike which maintains the spirit of the classics like rogue and nethack, but with the added pressure of real-time gameplay.
The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
A code-versus-code Real-Time-Strategy Naval warfare game written in .NET.
The object of this "game" is to write "AI's" for a fleet of vessels, and defeat the "AI's" written by your opponent.
Graphics implemented in with managed Direct3D.
Loosely based on "Stargate SG-1", "Connected Worlds" is intended to be an "different" realtime 3D strategy game, capable to enable massive ammounts of players to play in a (hybrid) persistent universe. All planets in this universe are interconnected
Description
Single and Multiplayer turn based 5X space strategy Game. Most similar to Stars but also features from Moo , RFTS etc . A Dune/ Machiavellian environment with characters , raids ,assasinations , spying etc is sought.
An object oriented framework for AI research in intelligent agents. Extensible to any information source. Graphics toolkit for visualization to view bots in real time. Extensible GUI to run bots and visualizations under common framework.