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Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
FreeImage is a library project for developers who would like to support popular graphics image formats (PNG, JPEG, TIFF, BMP and others). Some highlights are: extremely simple in use, not limited to the local PC (unique FreeImageIO) and Plugin driven!
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
GLW is a "tab-oriented" image manipulation tool for windows. Started as a layer-oriented UI, it is intended to give intuitive and immediate visual access to transformation and retouching algorithms. The current focus is on panorama manipulation.
Golden Crop is a Photoshop JS Script making cropping with respect to division rules (golden rule, 1/3 rule) very easy with visual guides. Requires installed Photoshop CS2, CS3, CS4 or CS5 (either x86 or amd64 version). Tested on Windows and Mac
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
Shot (scene) detection and registration of frames into a database
Frame analysis and object masking
Image analysis and colour profile creation (stored in a database)
Mask to profile mapping
AVI/Quicktime rendering.
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