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A panographic toolkit compliant with open source standards
pano3 (or "pano cube") is an experimental, cross-platform, open source toolkit designed to agree with modern web standards such as HTML5, CSS3 and CSS3D. The pano3 viewer is now released as a jQuery plug-in based on 3d transformations supported by CSS3D. The desktop utilities are written in Java 1.7.
** Requisitos de Software **
- Ter Java Runtime Environment 1.7 instalado
Caso não tenha, ele pode ser encontrado abaixo:
http://www.oracle.com/technetwork/java/javase/downloads/java-se-jre-7-download-432155.html
** Sobre o Editor SVG **
Esse software foi criado na linguagem Java e possibilita a edição de arquivos no formato SVG.
Com um layout similar ao Dreamweaver, o Editor SVG permite que você desenhe livremente nos painéis, ou se preferir, pode codificar.
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Using this tool you can Generate the class diagram for any class inside jar , It also have facility to import class diagram to png or jpg format. This project is under development. Please request the feature if needed.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
The Strategic War Planner is here to make tactics even easier. Draw tactics on your client and others will immediately see what you have drawn. The software is in Java, so you ONLY need Java Runtime 1.4 or higher.
PicEdit is a plugin for Eclipse 2.0 (http://www.eclipse.org) for viewing (and eventually editing) images. It currently supports most of the built-in image formats that eclipse supports.
This is an open source image and photo editing software based on Java. It has a friendly user interface with support for layers, special effects and so on.
Maru is a software for draw images based in grid. It can be applied to cross-stitch or games when it is necessary to draw images in squares. Some famous algorithms for drawing rects, polygons and circles are implemented. It is based in layers.
This utility is created with the aim of accelerating development of Linux PSF2 (framebuffer) fonts. It does not work with X fonts.
The program can "explode" existing PSF2 fonts, creating an human-readable graphical representation of each glyph which can then be re-compiled into a PSF2 font. The project supports the use of unicode tables at the end of fonts, but currently (Dec, 2012) not fully (sequences are not supported), but this should be simple to amend.