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All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
Tile mapeditor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile mapEditor DEVEL
Complete development utility for graphics of tile based games. Includes a bitmap editor for creating tiles and sprites and a mapeditor for designing level maps. Output is completely programmable, generate header/source files for use with any project!
Windows based editor designed to allow writing extensions covering any user format of raster fonts. Supports fixed/variable character height/width, incomplete character sets, etc. Has a lot of useful character-editing functions (italicize, bold, shift...