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All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
Tiny tool capable of stitching hundreds images into one single image
This is very small tool, which is capable of stitching hundreds of images into one single image. The main purpose of the tool is to stitch small pieces of map taken by screenshots for example from OpenStreetMap. The tool automatically calculates relative positions of every single patch. A single patch has to have considerable amount of margins that are required to find control points that will match a pair of patches.
Map Stitcher is an image editing utility designed to quickly merge multiple seperate images (such as those from screenshots) and combine them into one large image.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
Complete development utility for graphics of tile based games. Includes a bitmap editor for creating tiles and sprites and a map editor for designing level maps. Output is completely programmable, generate header/source files for use with any project!