Showing 7 open source projects for "2d java games"

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  • 1
    PhantomBot

    PhantomBot

    PhantomBot is an actively developed open source interactive Twitch bot

    PhantomBot is an actively developed open source interactive Twitch bot with a vibrant community that provides entertainment and moderation for your channel, allowing you to focus on what matters the most to you, your game and your viewers. PhantomBot is a Twitch chat bot powered by Java. PhantomBot has many modern features out of the box such as a built-in webpanel, enhanced moderation, games, a point system, raffles, custom commands, a music player, and more. PhantomBot can also be integrated with many services such as Discord, TipeeeStream, StreamLabs and StreamElements!
    Downloads: 3 This Week
    Last Update:
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  • 2
    nCine

    nCine

    A cross-platform 2D game engine

    nCine is a cross-platform 2D game engine that runs on PC (Linux, Windows, macOS), Android, Raspberry Pi, and the web (Emscripten). The project has been in active development since June 2011. Source code is released under the MIT license and is available on GitHub. Visit the donate page to discover different ways to support and sponsor the project. Join the Discord server and meet the community of developers, users and players. Indent with tabs (4 spaces) but use spaces for continuation line...
    Downloads: 0 This Week
    Last Update:
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  • 3
    FreeJ2ME

    FreeJ2ME

    A J2ME emulator for Windows, Linux, and Raspberry Pi

    ...Some games only run at specific resolutions. Per-game configuration is available from the menu (by pressing esc). Preferences are saved and will automatically load. Games automatically scale with the window size, making it easy to play games designed for smaller screen sizes. The Java portion can be built using Apache Ant with the build.xml file provided.
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    Downloads: 327 This Week
    Last Update:
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  • 4

    OpenTK.GameWindowControls

    2D Controls Library using OpenTK/GL (Linux)

    This project's goal is making a rich, modern, and pure (not X11 dependent) OpenGL implementation of controls for 2D applications and HUDs for 3D games. Supporting the OpenTK project (C# + OpenGL). If we should keep actions/logic and UI separate, should we not also keep control appearance and UI (In/Out) separate? For example a "Button" is only a container, that has content, with some sort of border of a particular geometric shape (as are many controls), the only logic in a button is it that it responds to certain user events. ...
    Downloads: 0 This Week
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  • 5

    jenga

    Simple and low-consumption Java 2D Game Engine

    Jenga stands for "Java Engine for Games" and is a very simple to use 2D game engine. It was especially designed for beginners and kids which e.g. don't need to be familiar with event-driven programming techniques. On the other hand it is fairly optimized for low CPU consumption to make the games run even on poorly equipped machines like a Raspberry PI.
    Downloads: 0 This Week
    Last Update:
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  • 6

    Lanbahn

    Controlling Model Railroad via Networks

    Controlling Model Railroad via Networks "Lanbahn" Concepts - intelligent end devices - all with a network, wlan or other sophisticated interface. - can be operated without a central station - no complex binary protocols - communications via multicast UDP messages - decoders can advertise their capabilities via zeroconf/avahi/bonjour protocol. - raspberry pi as one hardware platform - tinkerforge IO bricklets for turnout and signal control
    Downloads: 0 This Week
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  • 7

    RCGames

    A Cross Platform Multi Emulator

    RCGames is a games is a multi emulator launcher and games launcher. It is capable of loading roms for various emulators and allows for emulators to be added and changed. Intended for use on the raspberry pi but can be used with any PC system running java too
    Downloads: 0 This Week
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