Showing 12 open source projects for "soft body physics"

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  • 1
    Pymunk

    Pymunk

    Pymunk is a easy-to-use pythonic 2d physics library

    Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development. Pymunk has been used with success in many projects, big and small. For example: 3 Pyweek game...
    Downloads: 0 This Week
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  • 2
    CAMPARI

    CAMPARI

    Software for molecular simulations and trajectory analysis

    We are proud to introduce version 5 of CAMPARI. We have added a number of new features, most notably a Python interface for interpreting user-supplied code (with the help of ForPy), a novel trajectory storage standard (with the help of libpqxx/PostgreSQL), and a module for performing transition path theory. Naturally, CAMPARI continues to provide the reference implementation of the ABSINTH force field paradigm and implicit solvation model. CAMPARI is a joint package for performing and...
    Downloads: 12 This Week
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  • 3
    As of August 2018 Spheral++ has moved to Github -- please see the current repository at https://github.com/jmikeowen/spheral We are leaving a frozen version here on SourceForge for historical reasons. Spheral++ provides a steerable parallel environment for performing coupled hydrodynamical & gravitational numerical simulations. Hydrodynamics and gravity are modelled using particle based methods (SPH and N-Body).
    Downloads: 0 This Week
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  • 4
    ... and its application to ordering in glassy hard sphere colloids. Soft Matter 9, 1447–1457 (2013). https://dx.doi.org/10.1039/C2SM27107A (http://arxiv.org/pdf/1301.7237.pdf)
    Downloads: 0 This Week
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  • 5
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 13 This Week
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  • 6
    Autonomous Robot Simulator

    Autonomous Robot Simulator

    Physically-accurate robotics simulator written in Python

    ARS is a physically-accurate robotics simulator written in Python. It's main purpose is to help researchers with to develop mobile manipulators and, in general, any multi-body system. It is open-source, modular, easy to learn and use, and can be a valuable tool in the process of robot design, in the development of control and reasoning algorithms, as well as in teaching and educational activities.
    Downloads: 0 This Week
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  • 7

    Dosematic3

    Software for aberration dosymetry

    Objective: The program is being developed for three main purposes: A. Dose assessment after acute whole body exposure. B. Dose assessment in partial body exposure C. Dose assessment after protracted and fractioned exposure 2. Applicability The following DNA lesions can be investigated with the help of the program: A. Dicentrics B. γ-H2AX foci C. Micronuclei D. PCC fragments It is planned to include Comet assays as well RICA assays in the future.
    Downloads: 0 This Week
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  • 8
    Combines Blender's graphical interface and rendering capabilities with MBDyn's multi-body dynamics, aerodynamics, and aeroelastics simulation and analysis, for rapid modeling and realistic rendering of physics based multi-body simulations.
    Downloads: 1 This Week
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  • 9
    This project examines techniques to model three-dimensional rigid body motion using the geometric algebra of Dual Quaternions and how such models compare to more traditional models when used in underconstrained filtering applications.
    Downloads: 0 This Week
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  • 10
    MBDyn_sim_suite is a collection of free pre&post-processing tools and simulation models for the open-source multi-body analysis software MBDyn forming a general purpose simulation environment for structural dynamics with an emphasis on wind turbines.
    Downloads: 11 This Week
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  • 11
    Henry is an interface for Taylor 1.4.3 package (A. Jorba & M. Zou) and was written for master thesis to compute N-body problems (in Poincare variables) and MEGNO stability factor. Work is supported by Krzysztof Gozdziewski.
    Downloads: 0 This Week
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  • 12
    Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
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    Downloads: 1 This Week
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