Showing 6 open source projects for "radiance"

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    NeuMan

    NeuMan

    Neural Human Radiance Field from a Single Video (ECCV 2022)

    ...The emphasis is on practical reconstruction quality from minimal capture setups. Compositional outputs to blend humans and backgrounds. Novel view and novel pose synthesis from learned radiance fields.
    Downloads: 0 This Week
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    3D Gaussian Splatting

    3D Gaussian Splatting

    Original reference implementation of "3D Gaussian Splatting"

    ...It relies on image-based reconstruction pipelines such as COLMAP to estimate camera positions before optimizing the Gaussian representation. Overall, Gaussian Splatting has become a foundational reference implementation for modern real-time radiance field rendering.
    Downloads: 9 This Week
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  • 3
    ComfyUI-3D-Pack

    ComfyUI-3D-Pack

    An extensive node suite that enables ComfyUI to process 3D inputs

    ...The package allows the platform to process inputs such as meshes and UV textures and integrate them into generative workflows similar to those used for image and video generation. It incorporates modern 3D generation technologies including neural radiance fields, Gaussian splatting, and other AI-driven reconstruction techniques. Through these nodes, users can convert images into 3D models, manipulate geometry, and experiment with generative 3D workflows inside the visual pipeline editor.
    Downloads: 0 This Week
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  • 4
    VGGSfM

    VGGSfM

    VGGSfM: Visual Geometry Grounded Deep Structure From Motion

    ...It leverages tools like PyCOLMAP, poselib, LightGlue, and PyTorch3D for feature matching, pose estimation, and visualization. With minimal configuration, users can process single scenes or full video sequences, apply motion masks to exclude moving objects, and train neural radiance or splatting models directly from reconstructed outputs.
    Downloads: 0 This Week
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    Shap-E

    Shap-E

    Generate 3D objects conditioned on text or images

    The shap-e repository provides the official code and model release for Shap-E, a conditional generative model designed to produce 3D assets (implicit functions, meshes, neural radiance fields) from text or image prompts. The model is built with a two-stage architecture: first an encoder that maps existing 3D assets into parameterizations of implicit functions, and then a conditional diffusion model trained on those parameterizations to generate new assets. Because it works at the level of implicit functions, Shap-E can render output both as textured meshes and NeRF-style volumetric renderings. ...
    Downloads: 2 This Week
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  • 6
    Nerfies

    Nerfies

    This is the code for Deformable Neural Radiance Fields

    Nerfies demonstrates deformation-aware neural radiance fields that reconstruct and render dynamic, real-world scenes from casual video. Instead of assuming a static world, the method learns a canonical space plus a deformation field that maps changing poses or expressions back to that space during training. This lets the system generate photorealistic novel views of nonrigid subjects—faces, bodies, cloth—while preserving fine detail and consistent lighting.
    Downloads: 0 This Week
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