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This project is a quest for conscious artificial intelligence. A number of prototypes will be developed as the project progresses.
This project has 2 subprojects:
Object Pascal based CAI NEURAL API - https://github.com/joaopauloschuler/neural-api
Python based K-CAI NEURAL API - https://github.com/joaopauloschuler/k-neural-api
A video from the first prototype has been made:
http://www.youtube.com/watch?
...Third you need to extract the files from the .zip file you downloaded. Finally, just double click the main.py file. Original code by: kgsensei. Works on most game modes, Gold Quest (Tested - Working) Tower Defense (Tested - Working) Café (Tested - Working) Factory (Tested - Working) Racing (Tested - Working) Classic (Tested - Working) and Crypto (Tested - Working).
...Along with the simple and custom graphical installer, you will get a fully functional desktop environment (XFCE based) with little customization and pre-configured applications. Other than that, there isn't anything else. No extra repository, just vanilla Archlinux. Hope you find it useful in your quest to try out Archlinux.
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A GTD-inspired ToDo list manager that tells you what to do next!
...LifeQuest is also inspired by GTD contexts and projects to help you find things to do wherever you are or whichever project you want to focus on.
LifeQuest is also motivational! Your ToDo list is a Quest, your projects are Adventures, and your contexts are Locations. (Thanks to HolyGrail for the inspiration.)
The final quest has started... The Demon of Gar-noth has risen.
The Demon of Gar-noth has risen.
The whole land is in danger!
You bravely set out to face it.
You must defeat the demon and his forces.
***
In the side-scrolling arcade game you must kill monsters, collect gems, and cast spells to level up and beat The Demon of Gar-noth (and bonus levels!).
***
Uses the python library pygame (pygame.org)
Jellyfish Quest is an adventure game in which you play as a jellyfish out to rescue your girlfriend from Japanese fishermen. Features the flexible game mechanic of grabbing stuff with your tentacles, a rather silly plot, and tiny, tiny, graphics.
Barding is the quest to find and interact with interesting people. It is like geocaching, but with humans. The official goal of the game is to find Bards and collect their stories, songs, poems and artistic expressions.
Annchienta is a 2D isometric game engine for RPG games, but can be used for other games as well. We also release the games here as well. These games are mostly set in a fantasy world, combining an epic and tragic quest with fun and challenging gameplay.
A game based of the D&D game mechanism. The game itself (the story of Gareth) is only an application of the underlying game engine. Is possible to create new game, new monster, new maps using this engine.
This is a game designed to be random in nature and open ended enough to give many many hours of enjoyment. I hope to have both a command line interface and a web-based interface.
Spell Quest is a program designed to help elementary school students improve their spelling of English words and to track their progress toward that goal.
MudMaker is a multi-user dungeon (MUD) game engine written in Python.
It has some loose influences from diku MUD and derivatives. But while diku et al are combat-battle oriented, mudmaker is more social and quest oriented.