Showing 8 open source projects for "procedural generation"

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  • 1
    img2threejs

    img2threejs

    Rebuild the object in a reference image as a code-only, procedural

    img2threejs is an open-source agent skill that rebuilds an object from one reference image as procedural Three.js code. It generates a TypeScript THREE.Group factory from primitives, procedural shaders, and generated geometry rather than extracting or downloading a mesh. The resulting hierarchy can include pivots, sockets, colliders, and destruction groups so the model is ready for interaction and animation. A staged pipeline evaluates suitability, defines a detailed specification, builds...
    Downloads: 3 This Week
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  • 2
    img2obj

    img2obj

    Codex plugin that turns attached object images into code-only

    img2obj is a Codex plugin that reconstructs an object from a reference image as procedural Three.js code rather than extracting or downloading a mesh. It first checks whether the image is suitable, then creates an ObjectSculptSpec describing geometry, materials, hierarchy, pivots, sockets, and visual priorities. Reconstruction proceeds through blockout, form, look development, and interaction phases so details are added in a controlled order. The plugin supports hard-surface objects, organic...
    Downloads: 0 This Week
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  • 3
    Three.js Object Sculptor

    Three.js Object Sculptor

    Codex plugin that turns attached object images into code-only

    Three.js Object Sculptor is a Codex plugin that converts a reference image into a procedural Three.js object written entirely in code. It first evaluates whether the image is suitable and produces an ObjectSculptSpec describing geometry, materials, lighting, hierarchy, pivots, and quality targets. Codex then follows staged passes from blockout and structural work through surface detail, interaction design, and optimization. Generated models include meaningful sockets and anchors for...
    Downloads: 2 This Week
    Last Update:
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  • 4
    ProtoMotions

    ProtoMotions

    ProtoMotions is a GPU-accelerated simulation and learning framework

    ...Its deployment pipeline exports ONNX policies with observation processing included, simplifying transfers from simulation to real Unitree G1 hardware. The framework also supports procedural scene generation and motion authoring from Kimodo text-to-motion outputs.
    Downloads: 0 This Week
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  • 5
    Claude Skills

    Claude Skills

    Public repository for Agent Skills

    Claude Skills is a public repository that showcases and serves as a collection of skills — modular, reusable packages of instructions, scripts, and resources that Claude and other compatible agents can dynamically discover and load to extend their capabilities on specialized tasks. Rather than relying on handcrafted prompts every time, Skills teach an AI agent procedural knowledge and task-specific workflows so it can apply that expertise reliably, whether the task involves document creation, data analysis, design generation, or technical automation. Each Skill lives in its own directory with a SKILL.md file containing metadata and instructions, and can include supplemental scripts or assets that the agent uses to perform complex operations when relevant.
    Downloads: 40 This Week
    Last Update:
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  • 6
    BlenderProc

    BlenderProc

    Blender pipeline for photorealistic training image generation

    A procedural Blender pipeline for photorealistic training image generation. BlenderProc has to be run inside the blender python environment, as only there we can access the blender API. Therefore, instead of running your script with the usual python interpreter, the command line interface of BlenderProc has to be used. In general, one run of your script first loads or constructs a 3D scene, then sets some camera poses inside this scene and renders different types of images (RGB, distance, semantic segmentation, etc.) for each of those camera poses. ...
    Downloads: 0 This Week
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  • 7
    Spaceship Generator

    Spaceship Generator

    A Blender script to procedurally generate 3D spaceships

    ...Under Edit, Preferences, Add-ons enable the "Add Mesh Spaceship Generator" script (search for "spaceship"). Add a spaceship in the 3D View under Add, Mesh, Spaceship. Expand the Spaceship tab that appears in the bottom left of the viewport to adjust procedural generation settings. Build the hull. Extrude the front/rear faces several times, adding random translation/scaling/rotation along the way. Add asymmetry to the hull: Pick random faces and extrude them out in a similar manner, reducing in scale each time. Categorize each face by its orientation and generate details on it such as engines, antenna, weapon turrets, lights etc.
    Downloads: 1 This Week
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  • 8
    Imogen

    Imogen

    GPU Texture Generator

    Imogen is a real-time, node-based procedural texture generation tool aimed at artists, developers, and shader enthusiasts. It allows users to build complex material textures using a graph-based interface, combining operations like blending, noise, filters, and color correction in a non-destructive workflow. Built with Vulkan and ImGui, Imogen provides immediate visual feedback and supports GPU acceleration for high-resolution texture output.
    Downloads: 0 This Week
    Last Update:
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