Showing 3 open source projects for "low poly"

View related business solutions
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • 1
    qiji-font

    qiji-font

    Typeface from Ming Dynasty woodblock printed books

    ...Download high-resolution PDFs and split pages into images. Manually lay a grid on top of each page to generate bounding boxes for characters (potentially replaceable by an automatic corner-detection algorithm). Generate a low-poly mask for each character on the grid, and save the thumbnails (using OpenCV). First, red channel is subtracted from the grayscale, in order to clean the annotations printed in red ink. Next, the image is thresholded and fed into the contour-tracing algorithm. A metric is then used to discard shapes that are unlikely to be part of the character in interest.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 2
    Endo is a simple, powerful 3D modeling program. It is good for making low-poly models for video games, and the like. Future version will provide texturing and rigging support.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Free Mythological RPG

    Free Mythological RPG

    A free mythological RPG, in its initial stages.

    ...I am not very good with characters, so can only make basic ones, but what I am really good at is realistic texturing using blender cycles engine. It will be a game made in belnder. So our strategy will be to make low poly 3d models in blender or import them into blender, and then use the game engine to make the game.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next