Showing 4 open source projects for "Ray tracing"

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  • 1
    NVIDIA Isaac Sim

    NVIDIA Isaac Sim

    NVIDIA Isaac Sim is an open-source application on NVIDIA Omniverse

    ...It supports a wide array of robotics formats (URDF, MJCF, CAD), includes GPU-accelerated physics, and features immersive RTX rendering and multisensory simulation. Realistic physics via GPU-accelerated engines and RTX ray tracing. Multi-sensor simulation (RGB-D cameras, Lidar, Radar, IMU, contact sensors). Extensible via platform APIs and can integrate into custom USD-based simulators.
    Downloads: 4 This Week
    Last Update:
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  • 2
    AWS Serverless Application Model

    AWS Serverless Application Model

    An open-source framework for building serverless applications

    The AWS Serverless Application Model (SAM) is an open-source framework for building serverless applications. It provides shorthand syntax to express functions, APIs, databases, and event source mappings. With just a few lines per resource, you can define the application you want and model it using YAML. During deployment, SAM transforms and expands the SAM syntax into AWS CloudFormation syntax, enabling you to build serverless applications faster. To get started with building SAM-based...
    Downloads: 2 This Week
    Last Update:
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  • 3

    BRAYTE

    Bruno's RAY Tracing Engine

    Yet another ray-tracer. Mixing Python, CUDA and a specialized compact SDL (Scene Description Language).
    Downloads: 0 This Week
    Last Update:
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  • 4
    OpenRayTrace is an optical lens design software that performs ray tracing. It is built using python, wxPython, and PyOpenGL. It should run on any platform that python, wxPython and PyOpenGL run on.
    Downloads: 3 This Week
    Last Update:
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